No long assign ids to Tag or Object chunks.
Allow no/zero-id chunks to be output. Add preserve_id mode.
Fix omapi_model_remove_chunk_by_id and add assertions to other _by_id functions.
Remove omapi_armature_new_with_parent.
Make destroy callbacks static.
Remove BONEWEIGHT.
Add recursive item support to the OMX object parser.
Invert Y UV coordinates in FBX parser.
Update version to 0.1.11.
Tag version 0.1.10.
Update build files, ChangeLog, debian/changelog.
Correct typo in FBX parser: UVsIndex to UVIndex
Remove defunct headers.
Make OmapiModel opaque and tweak interface.
Update Makefile.am.
Add new headers to omapi.h.
Add interpolate.
Add armature.
Add metrics.
Add mesh transform.
Add chunk copy.
Remove unused code.
Fix OMX put object data when not flattened.
Add omapi_chunk_init_alloc.
Fix header inclusion style.
Fix chunk class definitions and add attrib to O...
Add transformation functions for OmapiMatrix.
Allow different types of index chunks in wfobj_...
Use numeric (a bit) in mesh_channel and allow i...
Add to numeric.
Prevent writing bad primitives and array overflow.
Use FBX conditional.
Update versions and add conditional for FBX to ...
Add properties list to ChunkClass.
Add numeric set functions.
Use GET_DATA_INDEX macro.
Add unprotected GET_DATA_INDEX macro to chunk.
Add glib header include to types and MIN/MAX va...
Add OmapiBone get/set functions.
Add check function for OmapiByte.
Make numeric functions available and use with w...
Replace chunk '_init' with '_set'. Re-enable ob...
Update, add-to, and fix examples.
Add OmapiObject to FBX import.
Add to OmapiValueType and OmapiObjectType to al...
Frame is now Mesh. KeyFrame and Body are gone.
Store absolute bone matrices instead of relative.
Normalize bone weights.
Fix OMX bone export.
Typos.
Release 0.1.9.
Update Makefiles.
Update changelogs.
Add copyright header.
Add FbxTransform. Tweak FbxChannel and FbxTakeM...
Add more matrix utility functions.
Update src/omapi/Makefile.am.
Remove BoneWeight entirely. Add weight utility ...
Add OMAPI_OBJECT_TYPE_OBJECT.
Tweak MeshChannel a bit.
Remove frame_channel.
Convert WFOBJ to OmapiMeshChannel.
Convert MD2 to OmapiMeshChannel.
Convert FBX to OmapiFloat and OmapiMeshChannel.
Add mesh_channel as the successor to frame_chan...
Update copyright headers.
Replace OmapiAnimation label with object type, ...
Add OmapiObjectType, OmapiValueType.
Organize OMX get/put better. Revamp OMX get par...
Remove deprecated header inclusion.
Generalize FbxScene as FbxGroupSelection. Tweak...
Make OMX tag more flexible.
Add (currently unused) channel default value. T...
Improve OMX get/put boneweight support.
Add copy function and make zero configurable.
Add boneweight conversion functions.
Remove whitespace.
Improve omapi_model_set_chunk_by_id.
More tweaks to the FBX framework. Minor tweaks ...
Make interpolation type its own thing. Add anim...
Commit scene. Add initial take support.
Move FBX data structure out of FbxParser into F...
Fix omx/get memory handling.
Remove weight from OmapiBody. More work on FBX ...
More flexibility added to FrameSink.
Add basic matrix operations (multiply, invert, ...
Fixed OMX put to support element size properly.
Remove generated parser files.
Add FBX support to omatool and add more error c...
Update build system.
Add intial FBX get support.
Revamp frame_sink and fix memory leak in wfobj_...
Minor tweaks.
Hide I/O init functions and free I/O 'classes'.
Commit missing changelogs for 0.1.8.
Tweaked WFOBJ grammar to support missing face i...
Fixed OMX put to support element size properly.