Merge Oh Boy SDL port with gnuboy SDL port code. Existing SDL port has things like disable sound option, show frames per second. Oh Boy SDL port has frame skip
Sound control, disable option (in menu)
Menu item wrap-around; E.g. at top of menu and press up move to last item in menu, at top of menu and press down move to first item in menu. There is already support for left/right wrapping.
Menu - enable fast/page scrolling
gnuboy keybinding, i.e. instead of using SDL key names use gnuboy ones so that .rc file can be used to allow end user to configure keys without requiring a rebuild
Dingoo: bug fix background image loading - PARTIALLY fixed, Dingoo port can load BMP files. TODO check now that SDL_image can/is used
look at memcpy usage in Oh Boy (and gnuboy) and look at improvements. From changes to copying done to alternative memcpy routines. Joyrider used a different memcpy implementation (http://www.danielvik.com/2010/02/fast-memcpy-in-c.html) and gained 1-2 fps improvement.
Dingoo port: Sound control, volume in menu (there is an OSD sound option, that requires keys this is different)
Dingoo: bug fix rom loader issues
Completed file selector code to deal with "../" more intelligently
Converted chose dir code to be like load file code (i.e. remove chdir/getcwd code)
Save config saves ROM dir with correct escapes for paths (for Dingoo)
Dingoo only bug - load/save state was not working
Dingoo only bug - load/save batteryand savestate/loading only works if "saves" directory (config setting "savedir") already exists ( and specified in .rc file). mkdir now works on Dingoo port.
Screenshot support (Pause key)
FPS indicator added
Freetype2 now optional - and will use a built in bitmap font (no need for etc/*.ttf for end users), via the SFont library
libpng now optional - if not used, attempted to load menu backgroud etc/launch.bmp (but works without)
libz now optional / not needed (was a dependency of png on some platforms)