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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to BuildRequirements</title><link>https://sourceforge.net/p/ohboy/wiki/BuildRequirements/</link><description>Recent changes to BuildRequirements</description><atom:link href="https://sourceforge.net/p/ohboy/wiki/BuildRequirements/feed" rel="self"/><language>en</language><lastBuildDate>Sat, 02 May 2015 18:21:51 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/ohboy/wiki/BuildRequirements/feed" rel="self" type="application/rss+xml"/><item><title>BuildRequirements modified by Anonymous</title><link>https://sourceforge.net/p/ohboy/wiki/BuildRequirements/</link><description>&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;Requirements&lt;/li&gt;
&lt;li&gt;Getting the code&lt;/li&gt;
&lt;li&gt;Building&lt;/li&gt;
&lt;li&gt;Future&lt;/li&gt;
&lt;/ul&gt;
&lt;h1 id="requirements"&gt;Requirements&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;C-compiler, gcc is known to work &lt;ul&gt;
&lt;li&gt;NOTE for Dingoo Native, see bug &lt;a href="http://code.google.com/p/dingoo-sdk/issues/detail?id=64" rel="nofollow"&gt;http://code.google.com/p/dingoo-sdk/issues/detail?id=64&lt;/a&gt; for SDK suggestion &lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li&gt;Make (e.g. GNU make) &lt;/li&gt;
&lt;li&gt;SDL &lt;/li&gt;
&lt;li&gt;&lt;a class="" href="http://code.google.com/p/gnuboy" rel="nofollow"&gt;gnuboy&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Freetype2 &lt;strong&gt;optional&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;libpng &lt;strong&gt;optional&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;libz &lt;strong&gt;optional&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h1 id="getting-the-code"&gt;Getting the code&lt;/h1&gt;
&lt;p&gt;Pull code down from source code control, Google has some excellent copy/paste instructions for this. See &lt;a href="http://code.google.com/p/ohboy/source/checkout" rel="nofollow"&gt;http://code.google.com/p/ohboy/source/checkout&lt;/a&gt; and &lt;a href="http://code.google.com/p/gnuboy/source/checkout" rel="nofollow"&gt;http://code.google.com/p/gnuboy/source/checkout&lt;/a&gt; quick instructions below: &lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;hg clone https://ohboy.googlecode.com/hg/ ohboy
cd ohboy
svn checkout https://gnuboy.googlecode.com/svn/trunk/ gnuboy
&lt;/pre&gt;&lt;/div&gt;
&lt;h1 id="building"&gt;Building&lt;/h1&gt;
&lt;p&gt;Unlike gnuboy which uses the Autoconf (configure/make) system, Oh Boy uses regular make which makes platform porting fairly easy, even to platforms where autoconf is not an option. Determine the make file for your platform an issue: &lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;make -B -f Makefile.PICK_ONE
&lt;/pre&gt;&lt;/div&gt;
&lt;h1 id="future"&gt;Future&lt;/h1&gt;
&lt;p&gt;Also see &lt;a class="" href="../ToDo"&gt;ToDo&lt;/a&gt; list. &lt;/p&gt;
&lt;p&gt;Merge the SDL port, i.e. remove the duplicated functions (pcm_submit, vid_init, etc.). &lt;/p&gt;
&lt;p&gt;Merge functionality into gnuboy. &lt;/p&gt;
&lt;p&gt;By replacing Freetype2 using &lt;a class="" href="http://www.linux-games.com/sfont" rel="nofollow"&gt;SFont&lt;/a&gt; and either using BMP files (SLD base BMP support built in) or adding built in support for TGA or png via code from &lt;a href="http://www.nothings.org" rel="nofollow"&gt;http://www.nothings.org/&lt;/a&gt; (thanks to &lt;a href="http://www.philhassey.com/blog/2010/01/05/seahorse-adventures-loading-tgas-and-more" rel="nofollow"&gt;http://www.philhassey.com/blog/2010/01/05/seahorse-adventures-loading-tgas-and-more/&lt;/a&gt; for pointing me in that direction). There is always SDL_Image too. &lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Sat, 02 May 2015 18:21:51 -0000</pubDate><guid>https://sourceforge.netc2052146ced745b9c0ee91afc7f04ab980e76608</guid></item></channel></rss>