[ogs-changes] dist NEWS,1.6,1.7
Status: Alpha
Brought to you by:
elemings
From: <ele...@us...> - 2003-04-18 01:41:32
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Update of /cvsroot/ogs/dist In directory sc8-pr-cvs1:/tmp/cvs-serv25962 Modified Files: NEWS Log Message: See C++ ChangeLog (Apr 17) for details. Index: NEWS =================================================================== RCS file: /cvsroot/ogs/dist/NEWS,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** NEWS 15 Apr 2003 16:58:26 -0000 1.6 --- NEWS 18 Apr 2003 01:40:59 -0000 1.7 *************** *** 18,21 **** the core rules have been extensively tested (more or less), then more elements can be added and the combat and magic systems should have a ! fairly stable design and implementation to build on. --- 18,32 ---- the core rules have been extensively tested (more or less), then more elements can be added and the combat and magic systems should have a ! fairly stable design and implementation to build on. Have a look at ! the current test drivers for all the gory details. ! ! There are of course some things that are still missing that just haven't ! been added yet. Things such as attacks and damage which should probably ! be an element of the Core Rules package just as defense is (even though ! these concepts exist solely for use by the Combat System package). ! Another missing piece at the highest level is the campaign that holds ! binds all the elements together and defines several key relationships ! between them all. Missing pieces such as this have not been included ! yet since they are still in the formative stages: the design for these ! concepts is not finished and therefore not yet ready for implementation. |