[ogs-changes] dist ChangeLog,1.27,1.28 NEWS,1.5,1.6 README,1.6,1.7
Status: Alpha
Brought to you by:
elemings
From: <ele...@us...> - 2003-04-15 16:59:03
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Update of /cvsroot/ogs/dist In directory sc8-pr-cvs1:/tmp/cvs-serv20206 Modified Files: ChangeLog NEWS README Log Message: See C++ ChangeLog (Apr 15) for details. Index: ChangeLog =================================================================== RCS file: /cvsroot/ogs/dist/ChangeLog,v retrieving revision 1.27 retrieving revision 1.28 diff -C2 -d -r1.27 -r1.28 *** ChangeLog 4 Apr 2003 20:22:38 -0000 1.27 --- ChangeLog 15 Apr 2003 16:58:26 -0000 1.28 *************** *** 1,3 **** --- 1,7 ---- + Tue Apr 15 04:44:20 UTC 2003 + + * README, NEWS: Updated. + Thu Apr 3 22:35:57 UTC 2003 Eric Lemings <ele...@us...> Index: NEWS =================================================================== RCS file: /cvsroot/ogs/dist/NEWS,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** NEWS 27 Feb 2003 01:24:36 -0000 1.5 --- NEWS 15 Apr 2003 16:58:26 -0000 1.6 *************** *** 1,9 **** ! This release contains a whole new API for C++ and Java. The C API has ! not changed since the last release. (This includes some design changes ! that have been integrated into the new API for C++ and Java but not yet ! into the C API. The C API will be updated in a future release.) Please ! note that the brand new API for C++ and Java API is just that: brand ! new. The design and implementation are bound to change over the course ! of future releases. --- 1,21 ---- ! Release Notes ! ------------- ! ! The API continues to evolve but there's still plenty of room for ! improvement. Most of the work for this release is being done in the C++ ! API. The Library Support package and the component classes (modifiers, ! die, saves, defense, abilities) of the Core Rules package are not ! expected to change much in the future. Test drivers have been written ! for the core components. The composite classes (entities, creatures, ! cclasses, items, characters) are still changing rapidly. The Java API ! is being kept more or less in sync with C++. Not much work has been ! recently done on the C API. ! ! The API now contains a few elements of fantasy campaign settings and ! game worlds. These elements have been added as models for implementing ! more elements but, more importantly, for testing the core rules. Once ! the core rules have been extensively tested (more or less), then more ! elements can be added and the combat and magic systems should have a ! fairly stable design and implementation to build on. Index: README =================================================================== RCS file: /cvsroot/ogs/dist/README,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** README 19 Feb 2003 20:18:00 -0000 1.6 --- README 15 Apr 2003 16:58:26 -0000 1.7 *************** *** 1,6 **** ! Open Gaming System (OGS) ! Version 0.1.0 (??-???-2003) Introduction --- 1,13 ---- ! "I desired to do this for my own satisfaction, and I had little ! hope that other people would be interested in this work, ..." + J.R.R. Tokien, + Forward to the Second Edition of + The Lord of the Rings + + + Open Gaming System (OGS) + Version 0.1.1 (Apr 20 2003) Introduction |