From: <sf...@us...> - 2011-07-22 03:16:52
|
Revision: 2983 http://ogreaddons.svn.sourceforge.net/ogreaddons/?rev=2983&view=rev Author: sfcbias Date: 2011-07-22 03:16:44 +0000 (Fri, 22 Jul 2011) Log Message: ----------- Updated to build with Newton 2.33. Modified Paths: -------------- branches/ogrenewt/newton20/inc/OgreNewt_Body.h branches/ogrenewt/newton20/inc/OgreNewt_Collision.h branches/ogrenewt/newton20/inc/OgreNewt_CollisionPrimitives.h branches/ogrenewt/newton20/inc/OgreNewt_ContactJoint.h branches/ogrenewt/newton20/inc/OgreNewt_Prerequisites.h branches/ogrenewt/newton20/inc/OgreNewt_RayCast.h branches/ogrenewt/newton20/inc/OgreNewt_World.h branches/ogrenewt/newton20/inc/OgreNewt_stdafx.h branches/ogrenewt/newton20/src/OgreNewt_BasicFrameListener.cpp branches/ogrenewt/newton20/src/OgreNewt_BasicJoints.cpp branches/ogrenewt/newton20/src/OgreNewt_Body.cpp branches/ogrenewt/newton20/src/OgreNewt_CollisionPrimitives.cpp branches/ogrenewt/newton20/src/OgreNewt_ContactJoint.cpp branches/ogrenewt/newton20/src/OgreNewt_RayCast.cpp branches/ogrenewt/newton20/src/OgreNewt_World.cpp Added Paths: ----------- branches/ogrenewt/newton20/.cproject branches/ogrenewt/newton20/.project Added: branches/ogrenewt/newton20/.cproject 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Added: branches/ogrenewt/newton20/.project =================================================================== --- branches/ogrenewt/newton20/.project (rev 0) +++ branches/ogrenewt/newton20/.project 2011-07-22 03:16:44 UTC (rev 2983) @@ -0,0 +1,82 @@ +<?xml version="1.0" encoding="UTF-8"?> +<projectDescription> + <name>OgreNewt</name> + <comment></comment> + <projects> + </projects> + <buildSpec> + <buildCommand> + <name>org.eclipse.cdt.managedbuilder.core.genmakebuilder</name> + <triggers>clean,full,incremental,</triggers> + <arguments> + <dictionary> + <key>?name?</key> + <value></value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.append_environment</key> + <value>true</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.autoBuildTarget</key> + <value>all</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.buildArguments</key> + <value></value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.buildCommand</key> + <value>make</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.buildLocation</key> + <value>${workspace_loc:/OgreNewt/Debug}</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.cleanBuildTarget</key> + <value>clean</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.contents</key> + <value>org.eclipse.cdt.make.core.activeConfigSettings</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.enableAutoBuild</key> + <value>false</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.enableCleanBuild</key> + <value>true</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.enableFullBuild</key> + <value>true</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.fullBuildTarget</key> + <value>all</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.stopOnError</key> + <value>true</value> + </dictionary> + <dictionary> + <key>org.eclipse.cdt.make.core.useDefaultBuildCmd</key> + <value>true</value> + </dictionary> + </arguments> + </buildCommand> + <buildCommand> + <name>org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder</name> + <arguments> + </arguments> + </buildCommand> + </buildSpec> + <natures> + <nature>org.eclipse.cdt.core.cnature</nature> + <nature>org.eclipse.cdt.core.ccnature</nature> + <nature>org.eclipse.cdt.managedbuilder.core.managedBuildNature</nature> + <nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature> + </natures> +</projectDescription> Property changes on: branches/ogrenewt/newton20/.project ___________________________________________________________________ Added: svn:mime-type + text/plain Modified: branches/ogrenewt/newton20/inc/OgreNewt_Body.h =================================================================== --- branches/ogrenewt/newton20/inc/OgreNewt_Body.h 2011-06-22 18:14:38 UTC (rev 2982) +++ branches/ogrenewt/newton20/inc/OgreNewt_Body.h 2011-07-22 03:16:44 UTC (rev 2983) @@ -528,6 +528,9 @@ NodeUpdateNotifyCallback m_nodeupdatenotifycallback; private: + //!Internal + //Creates a OgreNewt::Body directly from a NewtonBody ptr + Body(NewtonBody* body); static void _CDECL newtonDestructor( const NewtonBody* body ); Modified: branches/ogrenewt/newton20/inc/OgreNewt_Collision.h =================================================================== --- branches/ogrenewt/newton20/inc/OgreNewt_Collision.h 2011-06-22 18:14:38 UTC (rev 2982) +++ branches/ogrenewt/newton20/inc/OgreNewt_Collision.h 2011-07-22 03:16:44 UTC (rev 2983) @@ -62,7 +62,7 @@ Collision( const NewtonCollision* collision, const World* world); - //! destructor + //! destructorGetIdentityMatrix virtual ~Collision(); //! retrieve the Newton pointer Modified: branches/ogrenewt/newton20/inc/OgreNewt_CollisionPrimitives.h =================================================================== --- branches/ogrenewt/newton20/inc/OgreNewt_CollisionPrimitives.h 2011-06-22 18:14:38 UTC (rev 2982) +++ branches/ogrenewt/newton20/inc/OgreNewt_CollisionPrimitives.h 2011-07-22 03:16:44 UTC (rev 2983) @@ -1,23 +1,21 @@ /* - OgreNewt Library + OgreNewt Library - Ogre implementation of Newton Game Dynamics SDK + Ogre implementation of Newton Game Dynamics SDK - OgreNewt basically has no license, you may use any or all of the library however you desire... I hope it can help you in any way. + OgreNewt basically has no license, you may use any or all of the library however you desire... I hope it can help you in any way. - by Walaber - some changes by melven + by Walaber + some changes by melven -*/ + */ #ifndef _INCLUDE_OGRENEWT_COLLISIONPRIMITIVES #define _INCLUDE_OGRENEWT_COLLISIONPRIMITIVES - #include "OgreNewt_Prerequisites.h" #include "OgreNewt_Collision.h" #include "OgreNewt_MaterialID.h" - // OgreNewt namespace. all functions and classes use this namespace. namespace OgreNewt { @@ -25,448 +23,517 @@ //! set of basic collision shapes namespace CollisionPrimitives { - //! face-winding enum. - enum FaceWinding { FW_DEFAULT, FW_REVERSE }; + //! face-winding enum. + enum FaceWinding + { + FW_DEFAULT, + FW_REVERSE + }; - //! null collision (results in no collision) - class _OgreNewtExport Null : public OgreNewt::Collision - { - public: - //! constructor - Null( const World* world ); + //! null collision (results in no collision) + class _OgreNewtExport Null: public OgreNewt::Collision + { + public: + //! constructor + Null(const World* world); - //! destructor - ~Null() {} - }; + //! destructor + ~Null() + { + } + }; + //! standard primitive Box. + class _OgreNewtExport Box: public OgreNewt::ConvexCollision + { + public: + //! constructor + /*! + Create a 'blank' box collision object. Can be used for CollisionSerializer::importCollision + \param world pointer to the OgreNewt::World + */ + Box(const World* world); - //! standard primitive Box. - class _OgreNewtExport Box : public OgreNewt::ConvexCollision - { - public: - //! constructor - /*! - Create a 'blank' box collision object. Can be used for CollisionSerializer::importCollision - \param world pointer to the OgreNewt::World - */ - Box(const World* world); + //! constructor + /*! + \param world pointer to OgreNewt::World + \param size vector representing width, height, depth + \param id an id for this shape, can be received with collision->getUserId() + \param orient orientation offset of the primitive + \param pos position offset of the primitive + */ + Box(const World* world, const Ogre::Vector3& size, int id, + const Ogre::Quaternion& orient = + Ogre::Quaternion::IDENTITY, + const Ogre::Vector3& pos = Ogre::Vector3::ZERO); - //! constructor - /*! - \param world pointer to OgreNewt::World - \param size vector representing width, height, depth - \param id an id for this shape, can be received with collision->getUserId() - \param orient orientation offset of the primitive - \param pos position offset of the primitive - */ - Box( const World* world, const Ogre::Vector3& size, int id, - const Ogre::Quaternion& orient = Ogre::Quaternion::IDENTITY, const Ogre::Vector3& pos = Ogre::Vector3::ZERO ); + //! destructor + ~Box() + { + } + }; - //! destructor - ~Box() {} - }; + //! standard primitive Ellipsoid. + class _OgreNewtExport Ellipsoid: public OgreNewt::ConvexCollision + { + public: + //! constructor + /*! + Create a 'blank' ellipsoid collision object. Can be used for CollisionSerializer::importCollision + \param world pointer to the OgreNewt::World + */ + Ellipsoid(const World* world); - //! standard primitive Ellipsoid. - class _OgreNewtExport Ellipsoid : public OgreNewt::ConvexCollision - { - public: - //! constructor - /*! - Create a 'blank' ellipsoid collision object. Can be used for CollisionSerializer::importCollision - \param world pointer to the OgreNewt::World - */ - Ellipsoid(const World* world); + //! constructor + /*! + for a sphere, pass the same radius for all 3 axis. + \param world pointer to OgreNewt::World + \param size vector representing radius for all 3 axis + \param id an id for this shape, can be received with collision->getUserId() + \param orient orientation offset of the primitive + \param pos position offset of the primitive + */ + Ellipsoid(const World* world, const Ogre::Vector3& size, + int id, const Ogre::Quaternion& orient = + Ogre::Quaternion::IDENTITY, + const Ogre::Vector3& pos = Ogre::Vector3::ZERO); - //! constructor - /*! - for a sphere, pass the same radius for all 3 axis. - \param world pointer to OgreNewt::World - \param size vector representing radius for all 3 axis - \param id an id for this shape, can be received with collision->getUserId() - \param orient orientation offset of the primitive - \param pos position offset of the primitive - */ - Ellipsoid(const World* world, const Ogre::Vector3& size, int id, - const Ogre::Quaternion& orient = Ogre::Quaternion::IDENTITY, const Ogre::Vector3& pos = Ogre::Vector3::ZERO ); + //! destructor + ~Ellipsoid() + { + } + }; - //! destructor - ~Ellipsoid() {} - }; + //! standard primitive cylinder. + class _OgreNewtExport Cylinder: public OgreNewt::ConvexCollision + { + public: + //! constructor + /*! + Create a 'blank' cylinder collision object. Can be used for CollisionSerializer::importCollision + \param world pointer to the OgreNewt::World + */ + Cylinder(const World* world); - //! standard primitive cylinder. - class _OgreNewtExport Cylinder : public OgreNewt::ConvexCollision - { - public: - //! constructor - /*! - Create a 'blank' cylinder collision object. Can be used for CollisionSerializer::importCollision - \param world pointer to the OgreNewt::World - */ - Cylinder(const World* world); + //! co... [truncated message content] |