#1332 DX11 enhancement

open
5
2011-10-18
2011-09-18
Bastian
No

- reworked texture locking/unlocking
- anisotropic filtering implemented
- mipmapbias implemented
- DepthBuffer can be resized
- VertexTextures, basic implementation

Discussion

  • Holger Frydrych

    Holger Frydrych - 2011-10-18
    • assigned_to: nobody --> assaframan
     

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