#1282 MayaExport bug fixes for the Mac version

open
nobody
bugfix (702)
5
2011-05-18
2011-02-09
rob
No

Several fixes to allow compilation on the mac.
fixed crash because of uninitialized LodStrategyManager.
fixed setting the sekeltonlink attribute to absolute path.
removed hierarchical extra information from bone nodes.

Discussion

  • rob

    rob - 2011-02-09
     
  • David Rogers

    David Rogers - 2011-03-18

    Thanks for your patch. However, according to our records we do not appear
    to have received a Contributor License Agreement from you yet, which means
    we cannot accept your code into the core yet.

    In order for us to accept your contribution, please can you submit a
    contributor agreement as discussed in this page:
    http://www.ogre3d.org/developers/submit-patch .

    Thanks!

     
  • rob

    rob - 2011-03-23

    thanks for the reminder. i just emailed the signed agreement.
    -rob

     
  • Assaf Raman

    Assaf Raman - 2011-04-02

    masterfalcon - can you have a look?

     
  • Assaf Raman

    Assaf Raman - 2011-04-02
    • assigned_to: nobody --> masterfalcon
     
  • David Rogers

    David Rogers - 2011-04-02

    I don't have a copy of Maya.

     
  • David Rogers

    David Rogers - 2011-05-18
    • assigned_to: masterfalcon --> nobody
     

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No, thanks