This patch fixes the bug described here:
Render multiple time per frame patch
This patch doesn't apply cleanly anymore to the v1-6 branch, I see from the forum that you'd be interested in helping maintain PCZ and perhaps move it forward - if Chaster is happy with that then we can set you up to do that directly from now on, you've submitted a number of good patches so far after all :)
Oh, yes it won't apply with the v1-6 branch. It was intended for the Head branch as there were other new features added to the Head branch which was decided not to be merged back to v1-6.
Yes, I'll be glad to help up in the PCZ maintenance if Chaster allows it that is :)
Sorry I missed this response, I forgot it doesn't email you unless the item is assigned. I'll email Chaster to check.
Chaster has agreed, so you can go ahead and commit your changes.
Please try to commit non-interface breaking, stable bugfixes to the v1-6 branch (which I will merge into trunk), and any new features or interface breaking changes to trunk. Please also make sure to verbosely comment your commits so we know what the changes are for.
Awesome! I'll do my commit then. :) Thanks a lot. Now I can also clean up some bad coding conventions introduced in PCZ by some patches.
Done and committed.
Assigning this to self and closing it. :)
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