I am trying to compile the opengl-es 0.83 on windows
platform. I am facing many problems while doing so.
It is calling some functions which are in ARM folder and
WinCE folder. And there are two egl.cpp files
one in EPOC folder and the other in WinCE folder.
which egl.cpp should I use.
so I want to know how to compile these codes in
Windows Operating System. I am completely new to
this OpenGL....please help me.
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