i want to 3D program in arm/linux with opengl-es,is this possible?what should i do to achive this?Does it means that the opengl-es cannot run in the arm/linux platform for in the ogles-src-1.0.0 directory i cannot find any makefile file?i need your help,thanks
Sorry for the delay, I have been out of country.
You should be able to compile for arm/linux. I am using myself a cross-development environment hosted in Visual Studio (you can find the files under projects/gp2x), but it shouldn't be difficult to write your own makefiles. Just compile all the *.c and *.cpp files and link them up.
we use OpenEmbedded to cross compile for our XScale board.
I have uploaded a package descriptor for compiling vincent:
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