#115 Vertex skinning functionality

closed-fixed
nobody
None
5
2004-09-13
2004-08-13
No

Vertex skinning functionality using the
oes_matix_palette extension allows smooth animation of
complex figures and geometries. The extension allow
OpenGL ES to support a palette of matrices. The matrix
palette defines a set of matrices that can be used to
transform a vertex. The matrix palette is not part of the
model view matrix stack

Discussion

  • Hans-Martin Will

    • milestone: 423989 -->
    • labels: 554998 -->
     
  • Hans-Martin Will

    • milestone: --> 363224
    • priority: 5 --> 7
    • assigned_to: nobody --> hmwill
    • labels: --> 554995
    • status: open --> open-accepted
     
  • Hans-Martin Will

    • labels: 554995 -->
    • milestone: 363224 -->
    • assigned_to: hmwill --> nobody
    • status: open-accepted --> open-postponed
     
  • Hans-Martin Will

    • priority: 7 --> 5
     
  • Hans-Martin Will

    • status: open-postponed --> open
     
  • Hans-Martin Will

    • status: open --> closed-fixed
     

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