Odin Map Generator Activity
Map Generation Application and API
Status: Planning
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thylordroot
Imported more code from original Crypts codebase, mostly I/O and noise generation
Moved annotations out as they are now in Japes. Copied Perlin noise from Crypts, and made Noise a functor of multiple arities.
Removed some stuff that I've decided to move to Japes: http://www.sf.net/p/japes
Added arithmetic vector classes and some perl code to generate them.
Initial import, began refactoring code from Crypts.