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#215 Error occurs when applying BCF

Current
open
nobody
BAIN (24)
5
2012-12-22
2012-06-17
No

I have just for the first time tried out BCFs (btw. might want to add that to the list of acronyms on the OP) and I keep getting the following error:
Traceback (most recent call last):

File "E:\Bethesda\Oblivion\Mopy\bash\basher.py", line 10878, in Execute
if not self.converter.hasBCF:
AttributeError: 'InstallerConverter' object has no attribute 'hasBCF'

The packages get converted to a more BAIN friendly format, but should they not also get a wizzard? The BCFs I am using are the ones for Tamriel Traveller and Harvest Flora from TESCOSI, which I assume are OK. Not sure if this matters, but I noticed that while doing its conversions Bash is briefly scanning the project/folder I created to store all the archives and omods that make up Vibrant Textures.
Many Thanks!

Discussion

  • Arthmoor

    Arthmoor - 2012-12-22
    • Description has changed:

    Diff:

    --- old
    +++ new
    @@ -1,3 +1,9 @@
    -Reported here:
    +I have just for the first time tried out BCFs (btw. might want to add that to the list of acronyms on the OP) and I keep getting the following error:
    +Traceback (most recent call last):
    
    -http://forums.bethsoft.com/topic/1369624-relz-wrye-bash/page__view__findpost__p__20827828
    
    +  File "E:\Bethesda\Oblivion\Mopy\bash\basher.py", line 10878, in Execute
    +    if not self.converter.hasBCF:
    +AttributeError: 'InstallerConverter' object has no attribute 'hasBCF'
    +
    +The packages get converted to a more BAIN friendly format, but should they not also get a wizzard? The BCFs I am using are the ones for Tamriel Traveller and Harvest Flora from TESCOSI, which I assume are OK. Not sure if this matters, but I noticed that while doing its conversions Bash is briefly scanning the project/folder I created to store all the archives and omods that make up Vibrant Textures.
    +Many Thanks! 
    
    • milestone: --> Current
     
  • Arthmoor

    Arthmoor - 2012-12-22

    Edited because SF is now botching all our links.

     

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