Menu

Tree [be64fa] master /
 History

HTTPS access


File Date Author Commit
 addons 2016-09-21 Andrew Apted Andrew Apted [bd85bf] Addons : created "no_hang_lamp.pk3" -- disables...
 ajpoly_src 2015-11-06 Andrew Apted Andrew Apted [72c47c] AJ-Polygonator : finished reading wad files via...
 attic 2017-11-23 Andrew Apted Andrew Apted [4427c6] gen_weird2.lua : small tweak.
 changelogs 2017-08-02 Andrew Apted Andrew Apted [7bc743] Version 7.666 was released.
 data 2017-04-19 Andrew Apted Andrew Apted [b1945d] Data : added several images to "bg" folder, for...
 engines 2017-06-25 Andrew Apted Andrew Apted [025edd] Engines : retired all the lesser used engines t...
 games 2017-10-20 Andrew Apted Andrew Apted [597ff1] HER : fixed lack of "WDGAT64" material.
 glbsp_src 2017-06-25 Andrew Apted Andrew Apted [aea354] glBSP code : minor change to allay a compiler w...
 gui 2019-09-27 Andrew Apted Andrew Apted [6a5ab3] support compiling with FLTK version 1.4.0 or la...
 language 2017-05-29 Andrew Apted Andrew Apted [2f95aa] I18n : updated the "language/TEMPLATE.txt" file.
 lua_src 2017-07-01 Andrew Apted Andrew Apted [620af9] Lua VM : Allow string.format '%s' to use __tost...
 misc 2017-10-20 Andrew Apted Andrew Apted [8dd0d5] Pack scripts : updated for "prefabs/" directory...
 modules 2017-10-20 Andrew Apted Andrew Apted [8abfc3] modules : restore "Barrels" and "Doors" setting...
 notes 2017-07-01 Andrew Apted Andrew Apted [620af9] Lua VM : Allow string.format '%s' to use __tost...
 physfs_src 2020-01-30 Andrew Apted Andrew Apted [be64fa] PhysFS : fixed ZIP_seek due to a breaking chang...
 scripts 2017-10-20 Andrew Apted Andrew Apted [4180a8] HER : fixed several hard-coded values and textu...
 tools 2017-02-18 Andrew Apted Andrew Apted [033d4c] dumpbsp_q3 : always show all the planes.
 web 2018-01-12 Andrew Apted Andrew Apted [23f4fc] Web site : prominent notice on main page about ...
 .gitignore 2017-08-06 Andrew Apted Andrew Apted [c3aabc] updated .gitignore with more files and director...
 AUTHORS.txt 2017-10-20 Andrew Apted Andrew Apted [7ba715] AUTHORS.txt : added Doctor Nick as a contributor.
 CHANGES.txt 2017-10-20 Andrew Apted Andrew Apted [4766f6] Web : updated HISTORY page for upcoming 7.70 re...
 GPL.txt 2013-12-26 Andrew Apted Andrew Apted [055276] Updated GPL.txt -- GNU General Public License (...
 INSTALL.txt 2017-05-29 Andrew Apted Andrew Apted [16d34b] minor documentation fixes.
 Makefile 2018-01-09 Andrew Apted Andrew Apted [d1baa9] Makefile : fixed "make install" not installing ...
 Makefile.blua 2017-11-04 Andrew Apted Andrew Apted [be027e] checked in Makefile.blua
 Makefile.macos 2018-01-09 Andrew Apted Andrew Apted [d1baa9] Makefile : fixed "make install" not installing ...
 Makefile.xming 2017-08-07 Andrew Apted Andrew Apted [42e681] Makefiles : removed trailing whitespace.
 README.txt 2017-10-20 Andrew Apted Andrew Apted [b7591d] HER : minor tidying/syncing before merging with...
 TODO.txt 2017-10-20 Andrew Apted Andrew Apted [b7591d] HER : minor tidying/syncing before merging with...
 WIP.txt 2017-10-20 Andrew Apted Andrew Apted [b7591d] HER : minor tidying/syncing before merging with...

Read Me

OBLIGE 7.70
===========

by Andrew Apted.


INTRODUCTION

  OBLIGE is a random level generator for the classic FPS 'DOOM'.
  The goal is to produce good levels which are fun to play.

  Features of OBLIGE include:

    * high quality levels, e.g. outdoor areas and caves!
    * easy to use GUI interface (no messing with command lines)
    * built-in node builder, so the levels are ready to play
    * uses the LUA scripting language for easy customisation

  Please visit the web site for complete information:

    http://oblige.sourceforge.net/


WHAT'S NEW?

  See the file CHANGES.txt for the list of changes.


QUICK START GUIDE

  First, unpack the zip somewhere (e.g. My Documents).  Make sure
  it is extracted with folders, and also make sure the OBLIGE.EXE
  file gets extracted too (at least one person had a problem where
  Microsoft Windows would skip the EXE, and he had to change some-
  thing in the control panels to get it extracted properly).

  Double click on the OBLIGE icon to run it.  Select the game in
  the top left panel, and any other options which take your fancy.
  Then click the BUILD button in the bottom left panel, and enter
  an output filename, for example "TEST" (without the quotes).

  OBLIGE will then build all the maps, showing a blueprint of each
  one as it goes, and if everything goes smoothly the output file
  (e.g. "TEST.WAD") will be created at the end.  Then you can play
  it using the normal method for playing mods with that game (e.g.
  for DOOM source ports: dragging-n-dropping the WAD file onto the
  source port's EXE is usually enough).


COPYRIGHT and LICENSE

  OBLIGE Level Maker

  Copyright (C) 2006-2017 Andrew Apted, et al

  OBLIGE is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published
  by the Free Software Foundation; either version 2 of the License,
  or (at your option) any later version.

  OBLIGE is distributed in the hope that it will be useful, but
  WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this software.  If not, please visit the following
  web page: http://www.gnu.org/licenses/gpl-2.0.txt


CONTACT DETAILS

  Website: http://oblige.sourceforge.net/

  Forum: http://oblige.sourceforge.net/forum/

  Email: <ajapted@users.sf.net>