Re: [Ntw-devel] Develpment in trunk?
Status: Beta
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drblast
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From: Ian L. <dr...@gm...> - 2007-03-07 22:02:26
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I can add the initgraphics command fairly easily, I think. And the image feature is the next thing I plan to implement. It shouldn't be too difficult at all, and should be in the next release. -Ian On 3/7/07, Immo-Gert Birn <imm...@gm...> wrote: > Hello Ian, > > it was late yesterday and and I somehow managed to forget to mention a > two things: > > Maybe we should consider adding a BASIC command to change the size of > > the graphics window at run time, too. > In fact that was my very first idea: some command like > initgraphics(width,height) could be used to set up the graphics output > area. But I felt that in a first step it would be easiest for me to > have the command line option. Still I think it would be good to have > such a command, and I will probably try to implement it. > > The feature "my kids" would like to have most (after they got sound ;) > is to be able to display an image in the graphics output window: > IMAGE x,y,width,height,angle > This would be really a great feature for the next release. > > Best regards, Immo > > > Am Tue, 6 Mar 2007 14:19:28 -0800 > schrieb "Ian Larsen" <dr...@gm...>: > > > Immo, > > > > No, there's no cron job. It's a good idea to set one up though, I'll > > do that. > > > > And I'll review your changes. > > > > -Ian > > > > On 3/6/07, Immo-Gert Birn <imm...@gm...> wrote: > > > Hello, > > > > > > I committed the changes. There was a bug when loading a file from > > > command line that I fixed, too. It would be great if you could > > > review the changes. > > > BTW, is there a cron job running that refreshes the web site from > > > the svn repository? > > > > > > Best regards, Immo > > > > > > > > > Am Mon, 5 Mar 2007 16:42:43 -0800 > > > schrieb "Ian Larsen" <dr...@gm...>: > > > > > > > Immo, > > > > > > > > Please go ahead and use trunk for commits. I think the chances > > > > of any of us interfering with each other are slim now that most > > > > of the big features have been added. > > > > > > > > And any examples you contribute are welcome. > > > > > > > > I don't think there are any reasons the graphics window shouldn't > > > > be adjustable in size. If you've got it working, great. Maybe > > > > we should consider adding a BASIC command to change the size of > > > > the graphics window at run time, too. > > > > > > > > -Ian > > > > > > > > > > > > > > > > On 3/5/07, Immo-Gert Birn <imm...@gm...> wrote: > > > > > Hello Ian, > > > > > > > > > > first of all thank you for providing the documentation script > > > > > and for releasing 0.9.2. I used self compiled pre-releases in > > > > > my class for some time in order to have sound capabilities, and > > > > > then the kids wondered why it did not work at home with the > > > > > downloaded BASIC256. > > > > > > > > > > I prepared a small change that allows to set the size of the > > > > > graphics output window via command line. I promised this to my > > > > > kids > > > > > - we want to program a game where a bigger graphics window > > > > > would be great. Shall I commit the change to trunk or do you > > > > > prefer that I use branches/devel. I hope there are no principal > > > > > reasons against the feature. > > > > > > > > > > Finally, I would like to add two basic scripts to the examples: > > > > > a) A program to calculate the square root according to Heron. > > > > > b) A 2-dimensional collision program - collision of two "balls". > > > > > Again the question would be whether this is ok and whether I > > > > > shall use trunk. > > > > > > > > > > Thank you in advance, > > > > > Immo > > > > > > > > > |