The "About" screen.
Many thanks for this game!!! :-) I'm using Mint 17.2 x64 KDE and I compliled the...
Initial Commit
Bumped to v.2.0.6
Merge pull request #12 from cicku/patch-2
Improved `make dist` so that it distributes all...
Added back the old man page that somehow got de...
Started the transition between INI (iniparser) ...
Updated the `README` (dropped `iniparser` and a...
Bumped to v2.0.7, updating some project files.
Added a (super lame) backwards compatibility ch...
Updated `AUTHORS` contributions and `ChangeLog`...
Bumped to v2.0.6
Don't muddle up cflags and ldflags
Update Makefile
Removed unnecessary object file lost on the rep...
Added a desktop file and icons.
Replaced the configuration format from INI to YAML
Updated `Doxyfile` to Doxygen version 1.8.7 and...
Fixed tiny bug that made impossible for nSnake ...
Trying to fix an error several people are havin...
Explicitly noted on README the new external dep...
Completely removed any dependencies on C++11 fe...
Fixed iniparser linker errors
Management commit - fixed lil Makefile dist thingy
Merge pull request #9 from lynus/patch-1
A few bits tried to escape but we caught them
Fixed other parts of the code that relied on th...
Bumped to v2.0.5
Added space bar name to InputManager
Update Utils.cpp
Merge pull request #8 from barkimmadog/master
Removed `iniparser` from `deps`.
Updated README.md to 2.0.0
Don't reset highscore between turns
make: add support for specifying LDFLAGS
Refreshed some root files and gave credit to pe...
Update the version.
Merge pull request #5 from cicku/patch-1
Merge pull request #3 from olof/makefile-fixes
make: use /usr/local as default PREFIX
make: don't chown to root when installing
Merge pull request #3 from olof/makefile-fixes
Game has two states, main menu and actual game
Mini ncurses prototype done
Builded game state and input engine. Game has l...
make: defer prepending DESTDIR until install
Improved Log/Timer/Ncurses to add delay and log...
Started C++ rewrite of nsnake. For now it's a s...
Added support for sprites with colors and fixed...
Merge pull request #1 from olof/vim-bindings
?
Messed up with git, two unnecessary commits :(
Merge pull request #5 from cicku with a minor c...
(v1.7) Release commit - see ChangeLog for details.
Merge pull request #2 from olof/dont-reset-high...
Add support for vim directional key bindings: hjkl
Fixed minor merge issues between pulls #1, #2 a...
Added color support. Things are starting to fee...
make: use weak assignment where relevant
Fixed issue #4 - Removed invalid macros on man ...
Improved timer and included framerate support
Added support for Windows and Shapes. Improved ...
Rolled back to classic C nsnake
COMPLETELY reformatted everything. Took a LOT o...
Added primitive Snake
FUCK my first multiplayer game evar
Added cute animation to the Main Menu
Added customizable controls for different players
Made a LOT of stuff. Let's see...
InputManager in the house - things are way modu...
Fixed nasty bug that teleported player to the w...
Level parser is awesome
Centered Logo
Fixed framerate bug and player can move freely
Nothing
Made the snake teleport
Merge branch 'nsnake-classic'
Added three maze sizes - small, medium and large
Fixed minor bug and game is pretty much functio...
Added menu dev but didnt use yet
Added new README.md and INSTALL.md files
Decided better on game level and speeds
We have a nice Help Window with tabs
Added Tiles and Board.
Made snake move, woohoo
Made safe Dialog to ask before erasing High Scores
Made possible to customize input all around the...
Added safeguard to assure bin/ folder
Fixed several minor bugs on the level parser
Now you can customize input through the Main Me...
Made a level parser
Started Config and changed game layout
ARENA showdown
Added speed ladder