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Map Format

Currently under discussion is the format of the per-server map for the game.
It is planned to be roughly the size of a star system - and modeslty specific down to the millimeter - this will be done by using fractal recursion, perlin noise, and modular map tiles, any other ideas that come up in the forum will also be included in this file.

Read more and comment on the developers forum for this project here at sourceforge.

Posted by Daniel J O\'Neill 2005-08-18
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