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Noodle Jump / News: Recent posts

New source code organization

These last weeks, I modified the sources to make them more "traditional" by creating a cmakelists file. Consequence : the project is now easy to compile. Moreover, I added an error log to recover error messages after sudden application ending. New sounds for the different platforms were also added.

Posted by pwalch 2011-07-28

Lots of new resources

This week, La Satyre, the graphic artist of the project created lots of new images for NoodleJump : logo, icon, buttons, hero animation, platforms, items, etc...
All this work makes the project more beautiful, and gives him a visual identity.

Posted by pwalch 2011-07-12

Items added

I added the item system. The first item is a speeder, which increases character's speed for a defined period of time.
Many other items will be added in the future, and this speedy item is just a beginning.

Posted by pwalch 2011-06-28

Probability system, breakable platforms

I added a probability system to make the game choose a random platform type when a platform is added.
The breakable platforms have also been added, and I fixed a clipping problem.

Posted by pwalch 2011-06-12

Highscore menu, moving platforms

These last days, I worked on the main menu and on a highscore system.
The moving platforms have been added, and the main level generation bug has been fixed.
The tutorial has also been updated.

Posted by pwalch 2011-06-08

Settings menu created

Today, I created a settings menu for the game. NoodleJump's basic settings can now be modified by a beginner with a graphical menu directly in the game.
The customizing tool is still working only with the XML files.

Posted by pwalch 2011-06-01

Starting

The project was created thursday. Actually, it features the motion of the hero on the map by bouncing on the platforms, and the theme customization.

Posted by pwalch 2011-05-18