Development to restart

After hiding in a corner for 9 month, trying to hide fromthe No!Spam users, it will soon be time for me to get uo and do some work on the script.

Believe it or not, my lack of interest has been to work, social life (my family wouldn't say so) and mainly, lack of computing facilities.

While I slave over 2 keyboards in my own office, and 30 more over the entire country (using little more than the trains that like to crash here in the UK), from 8:45am to 5:15pm (wow, that long, I barly managed 2 hours, 3 times a week when No!Spam was in full swing). These are work computers, and they fall under the catagory "Not to be used for personal work" (though I couldn't find a "not to be used for personal porn" clause).

I now have my own spanking new computer, well sort of. I have my own server (without cables) sat in it's box, freshly delivered from the supplier (10 mins ago).

This will be the No!Spam test bed (and genral test dummy), designed to withstand pressures of up to 1 PPSlim a lifetime (UH OH). It will be used to iron out any bugs, that I inflict into the code.

Some changes I will introduce, will allow me to test it better, and may be usfull to the humble (humbug) user, though I aint spilling the beans yet (they are too damned hot, so aint going near them).

Before any of this can happen, I need to get the beast setup, and take delivery of my new gaming system as well (built fast and strong, so it will run windows (HAHAHAHAHA)). On top of this, I will have to install some cat5 around my house (which may take some time, due to the fact I now have laminate flooring).

Allthough, beyond this, all should be good, and we should see some of the ideas being looked at more in the near future. As for the bugs, I will accidently trip on the delete button, because I can't be bothered :P.

Thats all for now folks, so keep the ideas coming in, so we can see some vast improvment to No!Spam soon.

Posted by Philip Richardson 2002-09-30

Log in to post a comment.

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:

JavaScript is required for this form.





No, thanks