NKTgLaw on Varying Inertia , modeling object movement based on position (x), velocity (v), and mass (m):
NKTg₁ = x×p,
NKTg₂ = (dm/dt)×p (p=m×v).
The library supports planetary dynamics, orbit navigation, robotics, AI, physics simulations, and any system with variable inertia.
Includes C++/Rust/Go core, REST/gRPC API, and 150+ client wrappers across major languages, preserving invariant mathematical structure in all implementations.
Verified with NASA datasets for consistency and precision, cross-platform, multilingual, and suitable for offline and online computation.
Dual-license: GPL-3.0 (open source) / Commercial.
Full documentation, 150 example implementations, and source code available in the repository. This framework enables reproducible research, engineering applications, and universal dynamics modeling for both scientific and industrial use.

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Registered

2025-11-01