"Mike's Nitro Online spoofs his wireless card's MAC address to Dan's DS' MAC address. Dan's Nitro Online does the same to his wireless card, but with Mike's DS MAC address. Because they just spoofed their wireless card's MAC address to the Nintendo's registered one (00:09:BF) the Nintendo DS' will communicate with their (Mike's and Dan's) wireless cards."
If I understand the DS communication correctly, they have it set up to wirelessly connect 16 clients at once. I may be wrong as this is only information I have garnered from reading through various reviews. It sounds like your current plans are to provide 1 to 1 communication over the internet.
Have you considered other possibilities that would allow more clients to connect at once or possibly already conquered this problem?
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That document is completely outdated over what we have discovered. We may have found a way were all wireless cards will work (once again) by emulating an ad-hoc network, knowing the DS does not use infrastructure due to the fact it lacks SSID. Spoofing is not required anymore. we can set up more and more ad-hoc networks to represent each party.
BTW, do you have contact other than e-mail? I'd like to speak to you on this over instant messaging.
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here's a good question. what if your wireless if password protected? will the DS be able to sidetract that, or will you guys make a option within NO that will emit a wireless signal ONLY accessable to the DS, for security reasions, with a feild to put your password for the Wireless router/HUB.
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That has no relevance. Passwords/wireless security is a computer type of deal, your wireless adapter is simply a transeiver composed of several firmwares. Why is it not a firmware deal? The device has no processor fast enough to make a good, secure connection.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
"Mike's Nitro Online spoofs his wireless card's MAC address to Dan's DS' MAC address. Dan's Nitro Online does the same to his wireless card, but with Mike's DS MAC address. Because they just spoofed their wireless card's MAC address to the Nintendo's registered one (00:09:BF) the Nintendo DS' will communicate with their (Mike's and Dan's) wireless cards."
If I understand the DS communication correctly, they have it set up to wirelessly connect 16 clients at once. I may be wrong as this is only information I have garnered from reading through various reviews. It sounds like your current plans are to provide 1 to 1 communication over the internet.
Have you considered other possibilities that would allow more clients to connect at once or possibly already conquered this problem?
That document is completely outdated over what we have discovered. We may have found a way were all wireless cards will work (once again) by emulating an ad-hoc network, knowing the DS does not use infrastructure due to the fact it lacks SSID. Spoofing is not required anymore. we can set up more and more ad-hoc networks to represent each party.
BTW, do you have contact other than e-mail? I'd like to speak to you on this over instant messaging.
here's a good question. what if your wireless if password protected? will the DS be able to sidetract that, or will you guys make a option within NO that will emit a wireless signal ONLY accessable to the DS, for security reasions, with a feild to put your password for the Wireless router/HUB.
That has no relevance. Passwords/wireless security is a computer type of deal, your wireless adapter is simply a transeiver composed of several firmwares. Why is it not a firmware deal? The device has no processor fast enough to make a good, secure connection.
Encryption and handshaking do take a bite don't they! Heh, heh...