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Blender NIF Scripts 2.4.7 released

NIF is a popular file format used by 3D games such as Morrowind, Oblivion, Fallout 3, Civilization IV, and many more. The Blender NIF scripts enable you to read and write files that are compatible with these games in Blender.

This release has many improvements for Civilization IV (thanks to
mac1415 and The_Coyote for reporting and testing!):

* New option to import extra nodes which are not bone influences as bones. These extra bones are useful for exporting leaderheads which must have these bones to work in-game.

* Added support for shader textures and tangent space. The export of shader nifs can be toggled in the export dialog.

* Fixed scaling bug if scale was not 1.0 in certain cases. In particular, this fixes import of leaderheads, and probably also many other nifs.

Many other bugs have been fixed as well, see the changelog for full details.

You can grab the latest version of the scripts here:

https://sourceforge.net/project/showfiles.php?group_id=149157&package_id=166219

For more documentation and help with the scripts, visit the wiki or the forum:

http://niftools.sourceforge.net/wiki/Blender
http://niftools.sourceforge.net/forum

Posted by Amorilia 2009-05-04

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