Update of /cvsroot/nhibernate/nhibernate/src/NHibernate.Test
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv10598/NHibernate.Test
Modified Files:
FooBarTest.cs
Log Message:
updated a test to use ISession.Dispose() instead of ISession.Close()
Index: FooBarTest.cs
===================================================================
RCS file: /cvsroot/nhibernate/nhibernate/src/NHibernate.Test/FooBarTest.cs,v
retrieving revision 1.81
retrieving revision 1.82
diff -C2 -d -r1.81 -r1.82
*** FooBarTest.cs 17 Jan 2005 03:40:51 -0000 1.81
--- FooBarTest.cs 24 Jan 2005 03:44:48 -0000 1.82
***************
*** 2149,2153 ****
g.Name = "glarch";
s.Flush();
! s.Close();
// grab a version of g that is old and hold onto it until later
--- 2149,2154 ----
g.Name = "glarch";
s.Flush();
! //s.Close();
! s.Dispose();
// grab a version of g that is old and hold onto it until later
***************
*** 2158,2162 ****
NHibernateUtil.Initialize( gOld );
Assert.IsTrue( NHibernateUtil.IsInitialized( gOld ), "should be initialized" );
! sOld.Close();
s = sessions.OpenSession();
--- 2159,2164 ----
NHibernateUtil.Initialize( gOld );
Assert.IsTrue( NHibernateUtil.IsInitialized( gOld ), "should be initialized" );
! //sOld.Close();
! sOld.Dispose();
s = sessions.OpenSession();
***************
*** 2171,2175 ****
g.Name = "bar";
s.Flush();
! s.Close();
// now that g has been changed verify that we can't go back and update
--- 2173,2178 ----
g.Name = "bar";
s.Flush();
! //s.Close();
! s.Dispose();
// now that g has been changed verify that we can't go back and update
***************
*** 2182,2191 ****
sOld.Update( gOld, gid );
sOld.Flush();
! sOld.Close();
}
catch(Exception e)
{
Exception exc = e;
! while( e!=null )
{
if( exc is StaleObjectStateException )
--- 2185,2195 ----
sOld.Update( gOld, gid );
sOld.Flush();
! //sOld.Close();
! sOld.Dispose();
}
catch(Exception e)
{
Exception exc = e;
! while( exc!=null )
{
if( exc is StaleObjectStateException )
***************
*** 2213,2217 ****
s.Delete(g);
s.Flush();
! s.Close();
}
--- 2217,2222 ----
s.Delete(g);
s.Flush();
! //s.Close();
! s.Dispose();
}
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