Graphics scale crashes on 16:10
X11/SDL/GDK port of Engoo, a software-rendered Quake engine.
Brought to you by:
eukara
Originally created by: Xylemon
If automatic graphics scaling is on or if you change the slider to a desired size, it will crash the game on resolutions of 320x200 and 640x400. Seems to be perfectly fine in 4:3 aspect ratios.
Ticket changed by: eukara