From: Kevron R. <tri...@ne...> - 2007-09-11 03:08:35
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As much as possible I would like all graphics rendering to be done by surfaceclass. That way, if we move to opengl, much of the code will remain the same and only surfaceclass will change. This will also help for maintaining separate branches (a sdl or opengl rendering branches). We will need to know what functions need to be added to surfaceClass so that it will handle all of the rendering? I can think of one so far and that is for text rendering. kev |