From: Andreas B. <a.b...@el...> - 2007-06-02 16:31:43
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hi kev, i'm mailing on-list as it might be useful to more people than me.. and it gets archived :) sa you already know i'm planning on doing some catchup with all the changes that happened it the last month were i've not been very active. the OSD class is definately something that has to be in the next release so that's what i'm after as i originally started it. what class do i need extend to get the OSD display on the screen? (which class provides me with an SDL_Rect or Surface to draw on?) because the screen already features an OSD part (which is included in background.png) so all i need is to render the text properly in it and apply some fancy effects to display large data/OSD-"pages". or would it be better to split the display area from the background, that way skins can easily define where this area is. if we keep the current implementation they'd need to place it where they want the OSD on the background and change to code to render the OSD-text where the new position is. tell me what you prefer (i'm for split) and i'll contact eubey to split that up for me if you want that, too. andreas |