We are really hoping that we can get some help with NMM from anyone and everyone who is willing, because more people means the potential for more code getting done, more ideas and more features for NMM. However, we also want to keep this project as well made, structured and organised as possible.
NMM is the product of 11 months of code by Kaburke and he's worked hard to ensure the code is professionally and smartly done, and we want to ensure it remains that way. Naturally, when you add more people to any programming project things can become more complicated; everyone has their own style, their own ideas and their own take on things.
We don't just want this to become a mish-mash of various people's code all pushed together and held together by sticky tape or a bandaid. We want to work with as many of you as possible but also to try and retain the organised and structured nature of the code.
If you are interested in helping out with NMM that is awesome. Please, don't just rush in to it and expect high-level access to making commits etc. straight away! Delve in to the code, take a look at it, try to understand how Kaburke has done things and ask us questions here on these boards, or via MSN or IM. Kaburke is making himself freely available for any questions or queries you might have about NMM and is willing to provide help in understanding how he's done things, but you need to ask!
Once you've gotten an understanding for NMM's code feel free to offer your thoughts and suggestions. Have you found bugs or oddities? Can you see an area that needs improving? Can you think of a feature you'd be interested in coding? Share it in this SourceForge discussion area. We'll help you and talk it through with you. Provide some example code and try and let some of your knowledge of coding shine through.
Your learning of NMM's code goes hand-in-hand with our learning about you, your abilities and what you can bring to NMM. We want to work with you, but we need to know a bit about you and your abilities first! We can then move on from there and hopefully work closer with you.
This is the approach we'd like to take with NMM and I hope you appreciate it's for the good of the project.
Please, if you have any questions, you need just ask.
Robin
Last edit: Dark0ne 2011-11-19
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I have c# programming knowledge, obj. oriented languages, translation skills, I learned by reading how to use Subversion, Git, so own. It's not much but I'm MDA and I want to help to create a specific new functionality; a way to search the available mods from the client and than make it possible to the users to download it without the need of browser search.
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Oh, mighty DarkOne,
I don't know c#, but I'm an expert Java developer w/ 9 years of professional development experience. I'm currently running into the issue where NMM can't find the fallout4.ini file. Since I've tried several workarounds that seemed to work for others, but am still having the issue, I figured I could set up a workspace and debug through the code to see what the issue is. Even if I don't commit the code myself, I may be able to point you in the right direction (if you havn't already figured it out yourself, that is).
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hello DarkOne,
I would like to help better the NMM project, how ever it seems only the allowed are able to even download the code, I'm not to familiar with source forge so I'm just assuming that from what I've read and the error message I get lol.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Just looking for code access to see if I can help with the code, particularly interested in the parsing of filenames and making the update symbol only show when there really is a newer version.
Edit: Silly me I used Tortoise and everything went just fine :P
Last edit: Fri Hyland 2012-08-07
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I would like to offer my service in order to help you with the traduction of NMM into french language. However, I don't know how it's works or whatever but I'm motivated for provide you my service ;) If you need indeed my help, I'm here :D
(I'm French, that's helping ^_^)
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Hi, I want to give, at this time, a small contribution witch is the creation of a search engine capable of researching the available mods from Nexus. So the user wont need to open the browser and use directly the client. Because this is something I believe it will be of the interest of every member of the proj. I wanted to help but with some kind of guidance. I want to add the search functionality but in a way everyone, or most of people, will be satisfied with it.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
You could add a new "Search" panel to the interface that could look and work like the "Add Missing Mod Info". There's already a function searching for mods by name or name/author in the NexusModRepository.cs .
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Today I've downloaded NMM 0.44.0. Now it won't start up anymore. Is there a Log-File that contains whats happening during initialisation? Otherwise - did anyone else have this issue? And does anyone know how to solve it. I've tried to re-install and I also uninstalled and installed a previous version instead. But NMM wont start up anymore...
@Dark0ne:
If you give me the permission I could download the code and debug it by myself. Also I could help you with some coding. But unfortunately, because of my job, I don't have the time to help you with large code parts, such as new features etc.
Thanks in advance
Last edit: EmTriKey 2013-03-06
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I have been working on some edits to the UI but I have yet to hear back from the developer and I was wondering if anyone has successfully made a change recently.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I've been thinking to use the 'WindowsAPICodePack' to give the user some rich feedback while downloading mods. This will show the download progress in the taskbar if the user has Windows 7 or later. However, I can't find the code that deals with the download progress bar to make these edits. Can someone assist me?
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Hi!
How can I download the latest source code? Sorceforge sais;
"Error 403
Read access required"
Could you please grant me the read access? Or direct me to a repository.
Thanks
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi folks,
We are really hoping that we can get some help with NMM from anyone and everyone who is willing, because more people means the potential for more code getting done, more ideas and more features for NMM. However, we also want to keep this project as well made, structured and organised as possible.
NMM is the product of 11 months of code by Kaburke and he's worked hard to ensure the code is professionally and smartly done, and we want to ensure it remains that way. Naturally, when you add more people to any programming project things can become more complicated; everyone has their own style, their own ideas and their own take on things.
We don't just want this to become a mish-mash of various people's code all pushed together and held together by sticky tape or a bandaid. We want to work with as many of you as possible but also to try and retain the organised and structured nature of the code.
If you are interested in helping out with NMM that is awesome. Please, don't just rush in to it and expect high-level access to making commits etc. straight away! Delve in to the code, take a look at it, try to understand how Kaburke has done things and ask us questions here on these boards, or via MSN or IM. Kaburke is making himself freely available for any questions or queries you might have about NMM and is willing to provide help in understanding how he's done things, but you need to ask!
Once you've gotten an understanding for NMM's code feel free to offer your thoughts and suggestions. Have you found bugs or oddities? Can you see an area that needs improving? Can you think of a feature you'd be interested in coding? Share it in this SourceForge discussion area. We'll help you and talk it through with you. Provide some example code and try and let some of your knowledge of coding shine through.
Your learning of NMM's code goes hand-in-hand with our learning about you, your abilities and what you can bring to NMM. We want to work with you, but we need to know a bit about you and your abilities first! We can then move on from there and hopefully work closer with you.
This is the approach we'd like to take with NMM and I hope you appreciate it's for the good of the project.
Please, if you have any questions, you need just ask.
Robin
Last edit: Dark0ne 2011-11-19
I have c# programming knowledge, obj. oriented languages, translation skills, I learned by reading how to use Subversion, Git, so own. It's not much but I'm MDA and I want to help to create a specific new functionality; a way to search the available mods from the client and than make it possible to the users to download it without the need of browser search.
Oh, mighty DarkOne,
I don't know c#, but I'm an expert Java developer w/ 9 years of professional development experience. I'm currently running into the issue where NMM can't find the fallout4.ini file. Since I've tried several workarounds that seemed to work for others, but am still having the issue, I figured I could set up a workspace and debug through the code to see what the issue is. Even if I don't commit the code myself, I may be able to point you in the right direction (if you havn't already figured it out yourself, that is).
You can get the code from the Mercurial repository here: https://sourceforge.net/p/nexusmodmanager/code/
Hello DarkOne,
I would like to help better the NMM project, how ever it seems only the allowed are able to even download the code, I'm not to familiar with source forge so I'm just assuming that from what I've read and the error message I get lol.
Hi
I have some spare time coming up and would like to look into helping the development of the Nexus Mod Manager.
Hey DarkOne,
Just looking for code access to see if I can help with the code, particularly interested in the parsing of filenames and making the update symbol only show when there really is a newer version.
Edit: Silly me I used Tortoise and everything went just fine :P
Last edit: Fri Hyland 2012-08-07
Hi,
I would like to offer my service in order to help you with the traduction of NMM into french language. However, I don't know how it's works or whatever but I'm motivated for provide you my service ;) If you need indeed my help, I'm here :D
(I'm French, that's helping ^_^)
Hi, I want to give, at this time, a small contribution witch is the creation of a search engine capable of researching the available mods from Nexus. So the user wont need to open the browser and use directly the client. Because this is something I believe it will be of the interest of every member of the proj. I wanted to help but with some kind of guidance. I want to add the search functionality but in a way everyone, or most of people, will be satisfied with it.
You could add a new "Search" panel to the interface that could look and work like the "Add Missing Mod Info". There's already a function searching for mods by name or name/author in the NexusModRepository.cs .
That's a great info. I will look forward...
How would I get read-only access to the code for review? Thank you.
Hallo everyone
Today I've downloaded NMM 0.44.0. Now it won't start up anymore. Is there a Log-File that contains whats happening during initialisation? Otherwise - did anyone else have this issue? And does anyone know how to solve it. I've tried to re-install and I also uninstalled and installed a previous version instead. But NMM wont start up anymore...
@Dark0ne:
If you give me the permission I could download the code and debug it by myself. Also I could help you with some coding. But unfortunately, because of my job, I don't have the time to help you with large code parts, such as new features etc.
Thanks in advance
Last edit: EmTriKey 2013-03-06
I'd be interested in taking a look at the source and seeing if I can assist at all. Would it be possible for me to get access?
Check here: http://forums.nexusmods.com/index.php?/topic/1327971-start-here-and-faqs/
Hi!
How can I download the latest source code? Sorceforge sais;
"Error 403
Read access required"
Could you please grant me the read access? Or direct me to a repository.
Thanks
Please check here: http://forums.nexusmods.com/index.php?/topic/1327971-start-here-and-faqs/
Hi Everyone,
I have been working on some edits to the UI but I have yet to hear back from the developer and I was wondering if anyone has successfully made a change recently.
Thanks for your interest in NMM, we rarely check this forum, the official dev forum is on the Nexus here: http://forums.nexusmods.com/index.php?/forum/1413-nmm-code-development-chat/
Hi,
I've been thinking to use the 'WindowsAPICodePack' to give the user some rich feedback while downloading mods. This will show the download progress in the taskbar if the user has Windows 7 or later. However, I can't find the code that deals with the download progress bar to make these edits. Can someone assist me?
Hi!
How can I download the latest source code? Sorceforge sais;
"Error 403
Read access required"
Could you please grant me the read access? Or direct me to a repository.
Thanks
Hi, we moved over to Github :)
https://github.com/Nexus-Mods/Nexus-Mod-Manager