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File Date Author Commit
 COPYING 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 Makefile 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 README 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 README.newraw 2006-04-08 misiunio [r3] Added README.newraw
 TODO 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 bank.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 bank.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 engine.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 engine.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 file.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 file.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 intern.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 logic.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 logic.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 main.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 mixer.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 mixer.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 resource.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 resource.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 sdlstub.cpp 2006-04-07 misiunio [r2] Added high qiality 2x and 3x scalers
 serializer.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 serializer.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 sfxplayer.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 sfxplayer.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 staticres.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 sys.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 systemstub.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 util.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 util.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 video.cpp 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)
 video.h 2006-04-07 misiunio [r1] initial version (0.1.1 by Gregory Montoir)

Read Me

raw README
Release version: 0.1.1 (May 15 2004)
-------------------------------------------------------------------------------

About:
------

raw is a re-implementation of the engine used in the game Another World. This 
game, released under the name Out Of This World in non-European countries, was 
written by Eric Chahi at the beginning of the '90s. More information can be 
found here : http://www.mobygames.com/game/sheet/p,2/gameId,564/.

Please be aware that, currently, this implementation may contains bugs and 
non-implemented features that make it impossible to finish the game.

Supported Versions:
-------------------

Currently, only the english PC DOS version is supported ("Out of this World").

Compiling:
----------

Tweak the Makefile if needed and type make (only gcc3 has been tested so far).
The SDL and zlib libraries are required.

Running:
--------

You will need the original files, here is the required list :
    BANK*
    MEMLIST.BIN
	
To start the game, you can either :
- put the game's datafiles in the same directory as the executable
- use the --datapath command line option to specify the datafiles directory

Here are the various in game hotkeys :
    Arrow Keys      allow you to move Lester
    Enter/Space     allow you run/shoot with your gun
    C               allow to enter a code to jump at a specific level
    P               pause the game
    Alt X           exit the game
    Ctrl S          save game state
    Ctrl L          load game state
    Ctrl + and -    change game state slot
    Ctrl F          toggle fast mode
    Alt Enter       toggle windowed/fullscreen mode
    Alt + and -     change scaler factor

Credits:
--------

Eric Chahi, obviously, for making this great game.

Contact:
--------

Gregory Montoir, cyx@users.sourceforge.net