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John Dalbey

Welcome to NetJeopardy

Play jeopardy over a local area network. Windows/Mac/Linux.
Requires Java runtime environment.

Status: Server and client code are functional. Source code is well documented.
There's a default board file that you can modify with your own questions/answers.

Watch a video of how to operate the server.

Learn how to create your own board file.

View the RoadMap of the project's future.


QuickStart

First, launch the server, JeopardyServer.jar.
Wait for players to connect (their names will appear in Players List).

Next, launch the client, JeopardyClient.jar.
If it finds server, it will fill in the server name automatically. Otherwise, click "Find Server" to locate the server after it starts up. Enter player name (25 char max)
and click Connect.

The host optionally clicks "load a game from file" button to select clues file. If you skip this step, a "default" game board will be used.
Click Start Game to begin.
The Jeopardy board should appear.
Click on a square to reveal the clue and enable the players' buttons.
Players click on their buzzer button to ring in.
The board will display the name of the first player to ring in.
Click "correct" or "incorrect" to evaluate the response given verbally by the player.
The game will keep track of score.


The wiki uses Markdown syntax.


Related

Wiki: BoardFileFormat
Wiki: RoadMap