I'm reading up on how to do GUIs in Java and I was thinking of doing a client with pretty pictures. It doesn't seem too hard. Also, with 2.0-final, I need to make the game a tad more random (and fun :D), so expect that.
But school will come quick, so the updates will have to be done by the end of the week.
Cheers.
For all you Windows users who have no clue how to run NetAntServer on your computers, there's a step-by-step walkthrough you can download and use. Have fun!
Oh, also, because of naming issues and whatnot, 2.0-alpha and 2.0-beta have disappeared. But that doesn't matter too much, because both of these releases had few features and lots of bugs.
NetAnt 2.0-pre has been released. This is the version, after a few bug fixes, will become 2.0-final. 2.0-pre adds a continually updated number of clients, random number useage, some NullPointerException fixes, and, finally, battles!
Grab and compile the source now. Sadly enough, unless I do lots of coding on Saturday, 2.0-final won't be out untill a week later (I'm going to be computerless for a week). But there is not too much that needs to be done (fix some battle randomness, give both users a message that a battle's going to happen, bug fixes, etc). So 2.0-final will be out soon.
This release fixes some bugs, makes all of the users in a linked list so implementing battles between users will be a cinch, and correctly cuts sockets.
Expect a 2.0-pre tommorow or the day after that, and a 2.0-final by Friday.
This alpha version of the completely redone NetAnt in Java has been released. This version has complete support for multithreaded, multiplayer, network gameplay. It still has plenty of bugs (it likes to throw NullPointerExceptions), and the battles have not been implemented yet, but it compiles, and is showing the direction in which NetAnt is moving.
Download it, compile it, and run it. Have fun!
"We're not dead yet!"
I've gotten in to a Java course this summer. And as my project I thought, what better then re-write NetAnt in Java? So I set out to do that. As of now, all of the interface is done, but the networking (sockets, multi-threaded and whatnot) needs to be done, but with java.net.*, it is *obscenely* easy. So this time, expect a .java tommorow or in a few days, and 2.0-final the end of next week.... read more
I added some older versions of NetAnt, back when it was called FreeAnt! These programs are just for laugh value: none of them really work well or have good interfaces.
Enjoy,
Orange
So I've fixed all the bugs and added all the features that need to go into the .7 tree to make it .7-final...EXCEPT for this one bug about network file updating...which is pretty annoying, but I should to stomp it out. And I will be able to .7-final over three computers (I only have access to two now) in a few days, so I can squash any bugs that should come up. .7-finaly will probably become 1.0.... read more
So I got NetAnt on Sourceforge. I've been needing it; so many revisions...and other people wanting to get involved in it too.
Currently it's at .7-beta(build #3, although it doesn't say it...more of an internal (pre-sourceforge) name than anything else)....which means the network code compiles, and some bugs have been fixed...but it still doesn't register two out of the three values when battling over a network. Well once I have time after school I can code this a bit more.... read more