Creating a stereo sample doesn't work properly because
the definition of CreateSample() (in in BASSInternals.cs)
has the line;
IntPtr memloc = _CreateSample(data.Length, freq,...)
Which doesn't take account of the fact that a stereo
sound needs twice as many samples.
A Mono sound of 100 samples is 100 samples long
(data.Length).
A Stereo sound of 100 samples is _50_ samples long,
because 2 are used at a time, one per channel.
For a stereo sample, "Length In Samples" has to be
data.Length/2
Otherwise the sample is plagued with a bunch of hiss at
the end.
At slight code change to
int samlength=data.Length;
if (0==((int)SampleInfoFlags.Mono & (int)flags))
samlength/=2;
IntPtr memloc = _CreateSample(samlength, freq, max,
(int) flags);
Seems to fix the problem.
sfb@leastaction.org