Recently I tried to compile the project and send it to the VS 2008 windows mobile emulator. Here is what I got:
From C# source folder:
All AssemblyInfo.cs files are missing.
eGISLibrary:
Resources.resx is missing
App.Config is missing
eGIS.ico is missing
eGISMain.resx is missing
OpenNETCF.IO.Serial
ClassDiagram1.cd is missing
From C++ NAVeGIS_SRC.zip archive:
There are a lot of commented files like GPS.h and GPS.cpp and etc. What is up with that? The program doesn't compile for Windows Mobile 6 Professional Sdk (ARMV4I) because of that.
Also even if I compile it for Pocket PC 2003 (ARMV4) it compiles successfully but doesn't launch showing a debug assertion error.
I am a first year student and I really need to get this thing running however I lack the knowledge of the system to be able to sort everything out myself.
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Hi Nick, and good luck with your studies.
In order to debug the "Pocket PC 2003 (ARMV4)" configuration you have to observe the following steps:
1. Set "Remote Directory" as "\Storage Card\NAVeGIS\" in the "Deployment" tag of the "NAVeGIS Property Pages" window in "Project".
2. In "Device Emulator", set as "Shared folder" the path of your PC that you would use to launch the application. This path will be your "Storage Card".
3. Inside the above PC folder you should put the contents of the "NAVeGIS.zip" that you could download from https://sourceforge.net/projects/navegis/files/Storage%20Card/
I hope that with these instructions you would be able to run & debug the application.
Anyway, in the case that any further assistance is needed do not hesitate to contact me.
Best regards.
Last edit: EDC Greece 2018-07-08
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Thank you for your response!
What about the commented files? It would be ideal for me to debug for WM 6 Professional but this mode uses (throug define and ifdef) files that are completely commented.
Also is the C# project a rewrite of the C++ version or is it different and should always be compiled?
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi again Nick,
I have never really tested compiling the application for WM 6.0 or 6.5.3 platforms, so I'm completely clueless of the extend of the work needed to rectify the possible conflicts.
Also, take into consideration that the C++ project is the actual rewrite of the managed C# code, so there is a great amount of additional research, elements and bug fixes being available only for the unmanaged implementation.
Best regards.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Recently I tried to compile the project and send it to the VS 2008 windows mobile emulator. Here is what I got:
From C# source folder:
All AssemblyInfo.cs files are missing.
eGISLibrary:
OpenNETCF.IO.Serial
From C++ NAVeGIS_SRC.zip archive:
There are a lot of commented files like GPS.h and GPS.cpp and etc. What is up with that? The program doesn't compile for Windows Mobile 6 Professional Sdk (ARMV4I) because of that.
Also even if I compile it for Pocket PC 2003 (ARMV4) it compiles successfully but doesn't launch showing a debug assertion error.
I am a first year student and I really need to get this thing running however I lack the knowledge of the system to be able to sort everything out myself.
Hi Nick, and good luck with your studies.
In order to debug the "Pocket PC 2003 (ARMV4)" configuration you have to observe the following steps:
1. Set "Remote Directory" as "\Storage Card\NAVeGIS\" in the "Deployment" tag of the "NAVeGIS Property Pages" window in "Project".
2. In "Device Emulator", set as "Shared folder" the path of your PC that you would use to launch the application. This path will be your "Storage Card".
3. Inside the above PC folder you should put the contents of the "NAVeGIS.zip" that you could download from https://sourceforge.net/projects/navegis/files/Storage%20Card/
I hope that with these instructions you would be able to run & debug the application.
Anyway, in the case that any further assistance is needed do not hesitate to contact me.
Best regards.
Last edit: EDC Greece 2018-07-08
Thank you for your response!
What about the commented files? It would be ideal for me to debug for WM 6 Professional but this mode uses (throug define and ifdef) files that are completely commented.
Also is the C# project a rewrite of the C++ version or is it different and should always be compiled?
Hi again Nick,
I have never really tested compiling the application for WM 6.0 or 6.5.3 platforms, so I'm completely clueless of the extend of the work needed to rectify the possible conflicts.
Also, take into consideration that the C++ project is the actual rewrite of the managed C# code, so there is a great amount of additional research, elements and bug fixes being available only for the unmanaged implementation.
Best regards.