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From: Yeoh H. <ye...@ye...> - 2003-12-17 01:47:55
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----- Original Message ----- From: "steve" <sa...@te...> To: <nas...@li...> Sent: Wednesday, December 17, 2003 8:00 AM Subject: [Nasm-users] Nasm Win32-GUI Docs'? > Hey guys, > > I'm new to Nasm, but not to Asm and I have little interest in using > macro packages, but I am interested in Win-GUI programming with Nasm. > I've been looking for some documentation on this. > The Nasm Doc's are of no help, as they don't even mention gui > programming. > Is there any documentation of using the Win API with Nasm ? > > Sincerely, > Steve > Hi Steve, Yes, the Nasm docs do not mention gui programming and IMHO it is "acceptable". :-) Nasm outputs several object file types and can be used in Linux, Windows and other OSes. So, the Nasm doc focuses on NASM only. Usually, to build Win32 GUI apps, you'll need NASM plus a resource compiler and a linker. NaGoA comes with NASM + GoRC, the resource compiler + Alink, the linker. To build Win32 GUI applications using NASM, there are two packages that I know of: 1. NaGoA at http://www.visual-assembler.pt.vu/ 2. Sheroc's package at http://www.freewebs.com/remains/NASM32PACKAGE.exe As for documentation on using Win32 API with Nasm, AFAIK, there isn't any documentation bundled with the NASM distribution but there are several websites that do provide Win32 GUI programming tutorial using NASM. One such site is: http://www.deinmeister.de/wasmtute.htm And the NaGoA site has many example codes, tips and tutorials on coding Win32 programs. Finally, if you are looking for very simple Win32 NASM source codes, you can find a collection at: http://groups.yahoo.com/group/win32-nasm-users Both NaGoA and Sheroc package do come with include file which contains: Win32 defines, equates and structures and also custom macros. You can opt not to use the custom macros but you'll find that the Win32 defines, equates and structures does simply coding for Win32. :-) Best Regards, Yeoh -- |