When running Simple3DL.exe, the framerate is high when the marker is not detected, but dives to 3-6 fps the second the marker is detected and the 3DL file is rendered.
My laptop is a (brand new) Dell Precision M70 laptop with 2.13GHz Intel Pentium Centrino CPU, 2GB RAM and NVIDIA Quadro FX Go 1400 with 256MB RAM. The webcamera is a Creative Notebook WebCam.
1. Shouldn't this be enough to run at higher framerates than 3-6 fps with my type of computer?
2. Second, I am wondering about the resolution/quality of the 3DL samples - how many cameras was used to capture these samples, and at which resolution? (DragonFly cameras, right?)
3. Is it possible to get really high quality, so that I could render a person in full-size standing next to me on the floor?
I don't need realtime capturing (just recordings), but I need rendering that is both high quality and high framerate (20-30 fps). The rendering would be performed on e.g. a Dell Precision 670 workstation with Dual Intel Xeon 3.0GHz HT Pentium 4, 2GB RAM (or more?) and NVIDIA Quadro FX 4400 / 512MB RAM.
Thank you very much for your answers!
Best regards,
Torbjrn
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1. Shouldn't this be enough to run at higher framerates than 3-6 fps with my type of computer?
---> Answer:
We usually run 3D Live on Xeon computers with dual-CPU, each CPU: 2.3GHz Intel Pentium IV, 2GB RAM and NVIDIA Quadro FX. The rendering speed also depends on the size of the output images. When running on our Xeon computers, the speed of rendering is about 24fps for 320 x 240 output images and about 12 fps for 640 x 480 output images. The program we uploaded here (simple3DL.exe) is set to run at 640 x 480, so it will be quite slow while running on your laptop. To increase the speed, you can modify the program to set the size of output images to 320 x 240.
2. Second, I am wondering about the resolution/quality of the 3DL samples - how many cameras was used to capture these samples, and at which resolution? (DragonFly cameras, right?)
---> Answer:
We used 9 DragonFly cameras to capture and the camera resolution is: 640 x 480.
3. Is it possible to get really high quality, so that I could render a person in full-size standing next to me on the floor?
---> Answer:
We can improve the quality by increasing the number of cameras used to capture, for example, 15 cameras instead of 9 cameras. This will definitely result in better quality.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi,
(Sorry for cross-posting, but seems like there are not too many users at the mailinglist?)
I have tried out the 3D Live renderer at https://sourceforge.net/project/showfiles.php?group_id=102931&package_id=129050&release_id=266139.
When running Simple3DL.exe, the framerate is high when the marker is not detected, but dives to 3-6 fps the second the marker is detected and the 3DL file is rendered.
My laptop is a (brand new) Dell Precision M70 laptop with 2.13GHz Intel Pentium Centrino CPU, 2GB RAM and NVIDIA Quadro FX Go 1400 with 256MB RAM. The webcamera is a Creative Notebook WebCam.
1. Shouldn't this be enough to run at higher framerates than 3-6 fps with my type of computer?
2. Second, I am wondering about the resolution/quality of the 3DL samples - how many cameras was used to capture these samples, and at which resolution? (DragonFly cameras, right?)
3. Is it possible to get really high quality, so that I could render a person in full-size standing next to me on the floor?
I don't need realtime capturing (just recordings), but I need rendering that is both high quality and high framerate (20-30 fps). The rendering would be performed on e.g. a Dell Precision 670 workstation with Dual Intel Xeon 3.0GHz HT Pentium 4, 2GB RAM (or more?) and NVIDIA Quadro FX 4400 / 512MB RAM.
Thank you very much for your answers!
Best regards,
Torbjrn
1. Shouldn't this be enough to run at higher framerates than 3-6 fps with my type of computer?
---> Answer:
We usually run 3D Live on Xeon computers with dual-CPU, each CPU: 2.3GHz Intel Pentium IV, 2GB RAM and NVIDIA Quadro FX. The rendering speed also depends on the size of the output images. When running on our Xeon computers, the speed of rendering is about 24fps for 320 x 240 output images and about 12 fps for 640 x 480 output images. The program we uploaded here (simple3DL.exe) is set to run at 640 x 480, so it will be quite slow while running on your laptop. To increase the speed, you can modify the program to set the size of output images to 320 x 240.
2. Second, I am wondering about the resolution/quality of the 3DL samples - how many cameras was used to capture these samples, and at which resolution? (DragonFly cameras, right?)
---> Answer:
We used 9 DragonFly cameras to capture and the camera resolution is: 640 x 480.
3. Is it possible to get really high quality, so that I could render a person in full-size standing next to me on the floor?
---> Answer:
We can improve the quality by increasing the number of cameras used to capture, for example, 15 cameras instead of 9 cameras. This will definitely result in better quality.