New Obejct ID Names with a Dot Cannot be Saved
Status: Beta
Brought to you by:
davehumphrey
The MWEdit refuses to save object IDs that contain dots(.), however, this functionality is required to create custom armor set gauntlets with first-person hand graphics (using the .1st extension like Bethesda does). Bethesda also has many default objects with dots in their IDs, mainly armor.