<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Mission statement</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>Recent changes to Mission statement</description><atom:link href="https://sourceforge.net/p/multimandel/wiki/Mission%20statement/feed" rel="self"/><language>en</language><lastBuildDate>Wed, 30 Oct 2013 17:41:26 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/multimandel/wiki/Mission%20statement/feed" rel="self" type="application/rss+xml"/><item><title>Mission statement modified by Arnold Reinders</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v16
+++ v17
@@ -9,4 +9,4 @@
 * [Linking error E2597] in Android but not in windows
 * Difference between [physical and logical screensize] on mobile platforms
 * The difference between [Loaded and Activated]
-* How to notice that an [Android app terminated?]
+* How to notice that an [Android app terminated]?
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Arnold Reinders</dc:creator><pubDate>Wed, 30 Oct 2013 17:41:26 -0000</pubDate><guid>https://sourceforge.net86381a7af6b0d631ffc05f1d37dafaa6d0c65748</guid></item><item><title>Mission statement modified by Arnold Reinders</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v15
+++ v16
@@ -1,13 +1,12 @@
 Multi platform Mandelbrot viewer
 -----

-This is a proof of concept of the multi-platform capabilities of [Delphi XE5](http://www.embarcadero.com/products/delphi). We build a simple Mandelbrot viewer that should be deployable on all platforms Delphi supports: Windows, Android, iOS and OSX. The current version runs on the first two platforms, we're working on the Apple side now.
+This project is a proof of concept of the multi-platform capabilities of [Delphi XE5](http://www.embarcadero.com/products/delphi). We build a simple Mandelbrot viewer that should be deployable on all platforms Delphi supports: Windows, Android, iOS and OSX. The current version runs on all platforms.

-There is an issue concerning multi-threaded Bitmaps that has been 
+There are some issues concerning multi-platform programming with Delphi which we will document in this Wiki. Current issues are:

-There are some issues concerning multi-platform programming with Delphi:
-  * [multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
-  * [Linking error E2597] in Android but not in windows
-  * Difference between [physical and logical screensize] on mobile platforms
-  * The difference between [Loaded and Activated]
-  * how to notice that and [Android app terminated?]
+* [Multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
+* [Linking error E2597] in Android but not in windows
+* Difference between [physical and logical screensize] on mobile platforms
+* The difference between [Loaded and Activated]
+* How to notice that an [Android app terminated?]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Arnold Reinders</dc:creator><pubDate>Wed, 30 Oct 2013 17:35:59 -0000</pubDate><guid>https://sourceforge.net3823905516b6344832e354f10fd508ad69404abc</guid></item><item><title>Mission statement modified by Arnold Reinders</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v14
+++ v15
@@ -10,4 +10,4 @@
   * [Linking error E2597] in Android but not in windows
   * Difference between [physical and logical screensize] on mobile platforms
   * The difference between [Loaded and Activated]
-  * how to notice that and [Android app terminted?]
+  * how to notice that and [Android app terminated?]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Arnold Reinders</dc:creator><pubDate>Mon, 28 Oct 2013 15:31:41 -0000</pubDate><guid>https://sourceforge.net354abc3d8a45c818b2aa35ac9737e4985e358de2</guid></item><item><title>Mission statement modified by Arnold Reinders</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v13
+++ v14
@@ -10,4 +10,4 @@
   * [Linking error E2597] in Android but not in windows
   * Difference between [physical and logical screensize] on mobile platforms
   * The difference between [Loaded and Activated]
-  * how to notice that and [Android/iOS app terminted?]
+  * how to notice that and [Android app terminted?]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Arnold Reinders</dc:creator><pubDate>Mon, 28 Oct 2013 15:31:26 -0000</pubDate><guid>https://sourceforge.nete838e59f9d2fe557f5c65982fa12499e9d781205</guid></item><item><title>Mission statement modified by Arnold Reinders</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v12
+++ v13
@@ -10,3 +10,4 @@
   * [Linking error E2597] in Android but not in windows
   * Difference between [physical and logical screensize] on mobile platforms
   * The difference between [Loaded and Activated]
+  * how to notice that and [Android/iOS app terminted?]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Arnold Reinders</dc:creator><pubDate>Mon, 28 Oct 2013 15:31:05 -0000</pubDate><guid>https://sourceforge.netd1dbe662cecd4120ec6ee917b394c7cdd691c7e2</guid></item><item><title>Mission statement modified by Arnold Reinders</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v11
+++ v12
@@ -6,6 +6,7 @@
 There is an issue concerning multi-threaded Bitmaps that has been

 There are some issues concerning multi-platform programming with Delphi:
- * [multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
- * [Linking error E2597] in Android but not in windows
- * Difference between [physical and real screensize] on mobile platforms
+  * [multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
+  * [Linking error E2597] in Android but not in windows
+  * Difference between [physical and logical screensize] on mobile platforms
+  * The difference between [Loaded and Activated]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Arnold Reinders</dc:creator><pubDate>Sat, 26 Oct 2013 18:11:41 -0000</pubDate><guid>https://sourceforge.nete6a3346be77f02215e7ab0e4386040f1d11d3b7f</guid></item><item><title>Mission statement modified by Arnold Reinders</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v10
+++ v11
@@ -6,6 +6,6 @@
 There is an issue concerning multi-threaded Bitmaps that has been

 There are some issues concerning multi-platform programming with Delphi:
-* [multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
-* [Linking error E2597] in Android but not in windows
-* Difference between [physical and real screensize] on mobile platforms
+ * [multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
+ * [Linking error E2597] in Android but not in windows
+ * Difference between [physical and real screensize] on mobile platforms
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Arnold Reinders</dc:creator><pubDate>Wed, 23 Oct 2013 19:29:59 -0000</pubDate><guid>https://sourceforge.netaddb49900223513276bfcd576b47d325252646d6</guid></item><item><title>Mission statement modified by Arnold Reinders</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v9
+++ v10
@@ -8,4 +8,4 @@
 There are some issues concerning multi-platform programming with Delphi:
 * [multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
 * [Linking error E2597] in Android but not in windows
-* [Difference between [physical and real screensize] on mobile platforms
+* Difference between [physical and real screensize] on mobile platforms
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Arnold Reinders</dc:creator><pubDate>Wed, 23 Oct 2013 19:28:38 -0000</pubDate><guid>https://sourceforge.net1464fa10be1cfa95619e26334a3113a918b29a1f</guid></item><item><title>Mission statement modified by Arnold Reinders</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v8
+++ v9
@@ -6,5 +6,6 @@
 There is an issue concerning multi-threaded Bitmaps that has been

 There are some issues concerning multi-platform programming with Delphi:
-    * [multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
-    * [Linking error E2597] in Android but not in windows
+* [multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
+* [Linking error E2597] in Android but not in windows
+* [Difference between [physical and real screensize] on mobile platforms
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Arnold Reinders</dc:creator><pubDate>Wed, 23 Oct 2013 19:28:27 -0000</pubDate><guid>https://sourceforge.net6d57fc3b98ba60c91aa0e38b723dddf8f37f569f</guid></item><item><title>Mission statement modified by Arnold Reinders</title><link>https://sourceforge.net/p/multimandel/wiki/Mission%2520statement/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v7
+++ v8
@@ -6,5 +6,5 @@
 There is an issue concerning multi-threaded Bitmaps that has been

 There are some issues concerning multi-platform programming with Delphi:
-* [multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
-* [Linking error E2597] in Android but not in windows
+    * [multi-threaded Bitmaps react differently in Android and Windows](http://stackoverflow.com/questions/19197409/painting-bitmap-with-multiple-threads-results-different-in-windows-and-android)
+    * [Linking error E2597] in Android but not in windows
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Arnold Reinders</dc:creator><pubDate>Wed, 23 Oct 2013 19:24:22 -0000</pubDate><guid>https://sourceforge.net872cd02bc4a902b60057316c225fa90070e05013</guid></item></channel></rss>