Re: [Multi-chat-enduser-chat] new levels
Status: Inactive
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From: Adam I. <OZ_...@au...> - 2003-08-26 13:31:26
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On Tue, 26 Aug 2003 22:29, you wrote: > Adam, > I think your levels are reasonably fair.. but making Comm seems really > hard.. What rewards will be there for those who stay with your site but do > not want Comm? Also.. 2 years to make a trial Comm is a long time.. I made > one at Alamak in 5 months.. sometimes the best Comm are not always the ones > who are with the site the longest.. just look at Jeremy. Will that be > flexible? > > Cheers, > Druss. comm will be needed less on this server, but when there is need for comm it won't be too hard for people who deserve it to get there. people who don't want to be comm get the higher levels, but I don't know what commands I can put at senior levels, because if it's available for non-comm it's generally made available reasonably soon. I'll have a provisional commands list out soon though, with levels shown. the level 40 for consideration of comm is not strict, it's a guide, in that people who make that rank should know enough about the server and how it's run. also, I'll have opinion ratings, if people in higher levels notice you doing good, your rating goes up, if you're bad, your rating goes down. at current, a maximum good rating will get you leveling up at twice the speed, while a maximum bad will get you going up at half the speed. this modifier might be altered later on, but it will probably be left in. I'd have a minimum of 6 months learning the chat before you can be comm as a hard limit, but some of that can include before you were an op if need be, or less if you're used to other systems, like alamak, and you only need an orientation course for my server. I'm not sure how often I'd want to rotate comm. on one hand, if they're good, then they could help by being there, if they're not, then you want someone better there soon. I plan to have a public vote on new comm though. something along the lines of: comm discuss possible candidates comm select a number of candidates a higher comm then approves the list of candidates (so you won't get comm selected just on how much they're liked, this seems to happen on alamak a bit) a vote is started, and every member gets to vote while it's open (higher leveled members get a bit more weighting to their vote, not sure how much it will be yet though) the vote is closed and the server calculates the voting. the successful candidate (or two or more if there's enough reason to have several) is then put in a trial position, usually a level or two below the proper rank for that comm. after a while (when comm feel the person is ready) they're put up to the proper rank people who are considered as possible comm candidates are selected like this and put at the pre-comm level. people at pre-comm can then be selected for the lower comm (guide or guardian) people in the lower comm can be selected for teacher or sentinel teachers and sentinels can be selected for gurus and overseers. if there's need (a sudden vacancy or several, or server size increases(esp when starting up)) comm can be selected from lower positions. techs are selected on a completely different scale, based a fair amount on technical ability, planning, etc. admin are like the office staff of alamak, and have final say on any problems that have to go that high bots and services can also be ignored by most people, because most people won't have anything to do with them (except for using the services of a bot while chatting) higher level members will have more grant points (you use a certain number of them when you /give or /grant someone) and have a bit more weight in voting, but I haven't come up with much else that can be reserved for higher level members if anyone does have ideas on what could be put in for higher level ops that doesn't seem unfair to new users, please let me know at some stage I'll have to make up some docs on the jobs of each member class and the committees, grant points, kicking/banning (it's not the same as in alamak), grievance procedure, and all those other things. unless someone else wants to get the basic info from me and work it into an easy-to-read document. (anything that's relevant to someone who just surfed in and hasn't used the Internet much should be easy to read for such a person. docs for higher ranked members and comm can be based on the assumption that they know a reasonable amount about the chat, but it's still got to be easy to read. only the docs for techs will be allowed to be jargon-ed and blunt) any suggestions or queries on any of this or other matters are always welcome Adam -- Quidquid latine dictum sit, altum viditur. (Whatever is said in Latin sounds profound.) |