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MUGU Project / News: Recent posts

Ready for a Release

I think the code is stable enough that it's time for a milestone release. I've just posted Help Wanted for someone to help us package the release, since our Maven scripts are a bit rough. As soon as I'm happy with the packaging I'll post it for all to download.

Posted by Nathan 2005-10-04

Protocol Documentation

I just updated the Client/Server Protocol documentation to reflect the current set of messages that may be sent between the client and server. It isn't the prettiest documentation, but it should be helpful to someone who wants to write a client.

Posted by Nathan 2005-05-30

Character Creation

I've finished basic character creation functionality. A user can now select a character type, and then fill out a character sheet of that type which currently has a dynamic list of attribute options. We will likely want to add more selections as we develop other game features such as a skill system. This functionality will be in the next release, or you can get the source code from CVS.

Posted by Nathan 2005-05-27

Project Files Restructured

I've separated the server and client into their own modules, switched the Java packages from "org.mugu" to "org.muguproject" and changed the directory structure to match the Maven best practices.

Posted by Nathan 2005-04-28

Using Hibernate for Persistence

Until recently, the MUGU server was using XML files to save the game world and player data. I have now converted the persistence layer to use Hibernate (http://www.hibernate.org) instead.

This change will be available in the next MUGU release.

Posted by Nathan 2004-11-03
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