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File Date Author Commit
 CB 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 VC 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 docs 2014-07-21 Salvathor Salvathor [7c2ba4] fixing bugs
 icons 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 outros_stages 2013-12-05 carygrant carygrant [651a53] initial commit
 sgf 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 src 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 .gitignore 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 LICENSE.rtf 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 LICENSE.txt 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 MugenData.7z 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 MugenRuntimelibs.7z 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 README.txt 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 game.cpp 2014-09-10 Salvathor Salvathor [12b332] bumping release 1.0 under SGF 2.2
 game.h 2013-12-05 carygrant carygrant [651a53] initial commit
 main.cpp 2014-08-21 Salvathor Salvathor [dd7e27] chaniging SDL2 from 2.0.0 to 2.0.3

Read Me

this version of OpenMugen SGF is built under SGF release 2.2
it has some bugs yet and the purpose is to have an example of how to use Salvathor Game Fabric to build a Game

In this release only the arcade option has been tested.
do not blame me... this is first release, only made to show it is possible to build a cool game using the SGF game Engine.

Build Visual Studio
Go to the VC folder, open the project OpenMugenIntegrado under Visual Studio and build it