I've added a lot of code today. Most of it is stuff just to make things more stable. I moved out the directplay layer from the form on the client. I moved all the event handling into the same area as for the server with the exception of the specific events for the new commandline bar. I also added the base class for changing the messages from just text to a notification based packet for use with logging in, and leaving the mud.
I also looked into using an word pluggin to edit the RTF text for location, player, etc descriptions.... read more
Welcome to MudSharp. This new project was created just today! We will be creating a very cool Client and Server framework for an entirely new way of doing Mud code. Come take a look at the newly checked in code and see if you'd like to join us! I've event put up a silly little starter web-page. http://mudsharp.sourceforge.net