mudaid-devel Mailing List for MUDAid Graphical MUD Client
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From: James D. <ro...@ph...> - 2000-10-05 05:45:07
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I think I've figured out a way to do the triggers.. I'll go ahead and write up a base functionality and diff it off 0.1a. Probably take a day or two if I have the time I think I will. James Daniel ( ro...@ph... / jd...@os... ) Open Source Education Foundation - http://www.osef.org |
From: Neil T. M. <moc...@se...> - 2000-10-05 02:34:01
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Currently, MUDAid displays some weird characters at password prompts, and on some muds on the regular character prompt. I'm not sure exactly why this is happening...I assume these are ANSI characters and I suppose the ZvtTerm widget isn't handling them correctly. Also, on some MUDs with ASCII art in them, the art is not displayed correctly. This is, I guess, a problem with the handling of ANSI, but I'm not quite sure how to fix them. This is a priority for usability, and I am devoting my efforts to fixing this. Suggestions are welcome, --NTM |
From: Neil T. M. <moc...@se...> - 2000-10-05 02:24:06
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I'll be hanging out in #MUDAid on irc.openprojects.net. I may not be there most of the time but its kinda neat to have an IRC Channel to exchange ideas on. --NTM |
From: James D. <ro...@ph...> - 2000-10-04 21:34:40
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Okay, so it took me more time to learn to use diff than it did to write the command stacking code.. here's something useful for ya =) ************ BEGIN FILE CommandStacking-0.1a.diff ************ diff -u --recursive mudaid/viewer.c ComStack.dev/viewer.c --- mudaid/viewer.c Tue Aug 1 11:56:17 2000 +++ ComStack.dev/viewer.c Wed Oct 4 14:27:24 2000 @@ -231,6 +231,8 @@ void sendmud_callback (GtkWidget *widget, gpointer data) { gchar *text; + gchar *StackChar = ";"; /* Command Stacking Separator */ + gint foo = 0; text = gtk_entry_get_text (GTK_ENTRY (data)); @@ -245,6 +247,19 @@ return; } + /* Begin new command stacking stuff + * James Daniel - October 4, 2000 + */ + + for(;text[foo]!=0;foo++) + if(text[foo] == StackChar[0]) text[foo] = '\n'; + + /* + * End new command stacking stuff.. easy, eh? + * Will be no problem to make the character + * configurable later... + */ + if (mud.is_connected) send_mud (text); else ************ EOF ************ James Daniel ( ro...@ph... / jd...@os... ) Open Source Education Foundation - http://www.osef.org |
From: James D. <ro...@ph...> - 2000-10-04 20:33:03
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Being that I'm starting from near scratch with GTK, I'll go ahead with the easy part and get a command stacking diff off the base 0.1a source out within 2 weeks. James Daniel ( ro...@ph... / jd...@os... ) Open Source Education Foundation - http://www.osef.org |
From: Neil T. M. <moc...@se...> - 2000-10-04 18:43:50
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I'm just going to make an outline of what probably needs to be done. I'm not that great of a programmer so I'm not sure how to do some of the things that need to be done, but I'm certainly willing to find out. There are lots of halfway finished graphical mud clients out there with crappy interfaces, and I'd just like to make one that is nice that competes with zmud for windows. Anyway, I'd like to do a well thought out rewrite. I think for a good stable release we should implement, in order: 1. The basic interface that correctly handles all ANSI characters sent from the mud. 2. Command Stacking 3. Alias Support 4. Action (Trigger) Support I think that is a good start for now...adding features later will be relatively easy. Now I just need some opinions and suggestions about what is suggested, and then we can start planning the actual coding of the client. PS I wouldn't mind renaming this, unless someone actually likes it :P Until next time, --Neil Mock |
From: Neil T. M. <moc...@se...> - 2000-10-04 17:48:10
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