Revision: 105
http://mud4j.svn.sourceforge.net/mud4j/?rev=105&view=rev
Author: mpurland
Date: 2007-01-13 16:31:09 -0800 (Sat, 13 Jan 2007)
Log Message:
-----------
Remove test for game server as it no longer exists.
Removed Paths:
-------------
trunk/mud4j-core/src/test/unit/net/mud4j/server/GameServerTest.java
Deleted: trunk/mud4j-core/src/test/unit/net/mud4j/server/GameServerTest.java
===================================================================
--- trunk/mud4j-core/src/test/unit/net/mud4j/server/GameServerTest.java 2007-01-14 00:30:33 UTC (rev 104)
+++ trunk/mud4j-core/src/test/unit/net/mud4j/server/GameServerTest.java 2007-01-14 00:31:09 UTC (rev 105)
@@ -1,113 +0,0 @@
-/**
- * Copyright 2006 Matthew Purland (m.p...@gm...)
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package net.mud4j.server;
-
-import org.apache.log4j.Logger;
-
-import net.mud4j.test.MudTestCase;
-import net.sf.jdaemon.connection.TelnetConnection;
-import net.sf.jdaemon.daemon.Daemon;
-import net.sf.mud4j.server.DaemonGameServer;
-
-/**
- * Base unit test for DaemonGameServer.
- *
- * @author Matthew Purland
- */
-public class GameServerTest extends MudTestCase {
- public void testNone() {
-
- }
-
-// protected static Logger logger = Logger.getLogger(GameServerTest.class);
-//
-// DaemonGameServer gameServer;
-//
-// public void setUp() throws Exception {
-// gameServer = new DaemonGameServer();
-// }
-//
-// public void tearDown() throws Exception {
-// Daemon daemon = gameServer.getDaemon();
-// if (daemon != null && daemon.isStarted()) {
-// gameServer.stop();
-// }
-// }
-//
-// /**
-// * TODO Write DaemonGameServer tests for connecting to the server and testing options and logging in from telnet
-// *
-// */
-// public void testGameServer() throws Exception {
-// logger.debug("Testing default port for DaemonGameServer");
-// gameServer = new DaemonGameServer(DaemonGameServer.DEFAULT_PORT);
-// gameServer.start();
-// }
-//
-// /**
-// * Test game server with no port given
-// */
-// public void testGameServerNoPort() throws Exception {
-// logger.debug("Testing game server with no port given");
-// gameServer = new DaemonGameServer();
-// gameServer.start();
-// }
-//
-// /**
-// * Test game server daemon
-// */
-// public void testGameServerDaemon() throws Exception {
-// logger.debug("Testing game server daemon");
-//
-// gameServer = new DaemonGameServer();
-// gameServer.start();
-// Daemon daemon = gameServer.getDaemon();
-//
-// assertNotNull("Daemon not handled correctly.", daemon);
-// }
-//
-// /**
-// * Test trying to stop a game server that has been stopped already.
-// */
-// public void testGameServerStop() throws Exception {
-// logger.debug("Testing game server stop");
-// gameServer = new DaemonGameServer();
-//
-// gameServer.start();
-//
-// //Thread.sleep(2000);
-//
-// Daemon daemon = gameServer.getDaemon();
-//
-//
-// assertTrue("Daemon for game server start status is not correct.", daemon.isStarted());
-//
-//// // Wait until daemon is started
-//// while (!daemon.isStarted())
-//// ;
-//
-// gameServer.stop();
-//
-// try {
-// gameServer.stop();
-// fail("Should have thrown an exception when stopped twice.");
-// }
-// catch (Exception ex) {
-// assertEquals("Message should equal that of a stopped status.",ex.getMessage(), "Cannot stop an already stopped daemon.");
-// }
-// }
-}
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