Revision: 61
http://mud4j.svn.sourceforge.net/mud4j/?rev=61&view=rev
Author: mpurland
Date: 2006-12-24 15:09:58 -0800 (Sun, 24 Dec 2006)
Log Message:
-----------
Update todo doc.
Modified Paths:
--------------
trunk/mud4j-core/doc/todo.txt
Modified: trunk/mud4j-core/doc/todo.txt
===================================================================
--- trunk/mud4j-core/doc/todo.txt 2006-12-24 23:08:51 UTC (rev 60)
+++ trunk/mud4j-core/doc/todo.txt 2006-12-24 23:09:58 UTC (rev 61)
@@ -17,6 +17,16 @@
* Create Swing application for world building and administration. OR
what about a web application that accesses game directly or through SOAP?
+* Groovy scripting
+
+* Support of multiple databases through Spring/hibernate.
+
+* Usage of HSQLDB for embeddable database support. Will allow ability to
+ switch to MySQL/Postgres and other drivers supported by hibernate and spring.
+
+* For mud4j-web, embed Jetty container and build WAR for inclusion in external
+ containers.
+
Game
----
* Allow characters and objects to be interchangeable in certain instances.
@@ -31,4 +41,13 @@
* Implement tile-based system for worlds/locations (aka rooms)
* Implement floating-based system for movement instead. This would
allow adoption of framework in different types of game systems
- such as 3D or 2D isometric games.
\ No newline at end of file
+ such as 3D or 2D isometric games.
+
+* Command pattern for mud4j commands issued to the core server
+
+* For views of core, implement using a two-stage view either using a
+ template view, or a transform view for web and telnet
+
+* Time (implementation of ticks with observer pattern) to allow runtime
+ configuration of listeners for when a tick happens all listeners should
+ be notified.
\ No newline at end of file
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