<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Home</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>Recent changes to Home</description><atom:link href="https://sourceforge.net/p/ms-pacman/wiki/Home/feed" rel="self"/><language>en</language><lastBuildDate>Thu, 20 Sep 2012 17:27:28 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/ms-pacman/wiki/Home/feed" rel="self" type="application/rss+xml"/><item><title>WikiPage Home modified by Luuk Bom</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>&lt;pre&gt;--- v11
+++ v12
@@ -12,3 +12,4 @@
 [Training regimens]
 [Ghost behaviour]
 [Adding input algorithms]
+[Mazes]
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luuk Bom</dc:creator><pubDate>Thu, 20 Sep 2012 17:27:28 -0000</pubDate><guid>https://sourceforge.net6a2652d590ec7b25ccf855782fbf87244659a86c</guid></item><item><title>WikiPage Home modified by Luuk Bom</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>&lt;pre&gt;--- v10
+++ v11
@@ -2,7 +2,7 @@
 ===
 This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA.
 
-The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a [bachelor's thesis](https://sourceforge.net/projects/ms-pacman/files/) titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
+The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "[Using reinforcement learning with relative input to train Ms. Pac-Man](https://sourceforge.net/projects/ms-pacman/files/)", L.A.M. Bom (2012).
 
 * * *
 Documentation
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luuk Bom</dc:creator><pubDate>Thu, 20 Sep 2012 17:19:30 -0000</pubDate><guid>https://sourceforge.net90670a2b5226d8e2ac47fa02582ba412805ad0f9</guid></item><item><title>WikiPage Home modified by Luuk Bom</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>&lt;pre&gt;--- v9
+++ v10
@@ -2,7 +2,7 @@
 ===
 This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA.
 
-The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
+The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a [bachelor's thesis](https://sourceforge.net/projects/ms-pacman/files/) titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
 
 * * *
 Documentation
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luuk Bom</dc:creator><pubDate>Thu, 20 Sep 2012 17:18:54 -0000</pubDate><guid>https://sourceforge.net96eeb4074e0f1e8dcd09a1c57bd7460eccc9498c</guid></item><item><title>WikiPage Home modified by Luuk Bom</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>&lt;pre&gt;--- v8
+++ v9
@@ -10,4 +10,5 @@
 [Introduction]
 [Configuration]
 [Training regimens]
+[Ghost behaviour]
 [Adding input algorithms]
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luuk Bom</dc:creator><pubDate>Thu, 20 Sep 2012 16:57:42 -0000</pubDate><guid>https://sourceforge.netb4c987c2303d0d8a36447107ec91dadf1f33e4cf</guid></item><item><title>WikiPage Home modified by Luuk Bom</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>&lt;pre&gt;--- v7
+++ v8
@@ -10,3 +10,4 @@
 [Introduction]
 [Configuration]
 [Training regimens]
+[Adding input algorithms]
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luuk Bom</dc:creator><pubDate>Thu, 20 Sep 2012 16:03:55 -0000</pubDate><guid>https://sourceforge.netb2b879837bcf6d2002028bb2da4cb45b22f48ef3</guid></item><item><title>WikiPage Home modified by Luuk Bom</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>&lt;pre&gt;--- v6
+++ v7
@@ -9,3 +9,4 @@
 ---
 [Introduction]
 [Configuration]
+[Training regimens]
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luuk Bom</dc:creator><pubDate>Thu, 20 Sep 2012 15:01:29 -0000</pubDate><guid>https://sourceforge.net198098fde747d4d82b39e68dbb0473279d7c3fe3</guid></item><item><title>WikiPage Home modified by Luuk Bom</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>&lt;pre&gt;--- v5
+++ v6
@@ -9,8 +9,3 @@
 ---
 [Introduction]
 [Configuration]
-
-* * *
-Download
----
-[[download_button]]
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luuk Bom</dc:creator><pubDate>Thu, 20 Sep 2012 14:56:26 -0000</pubDate><guid>https://sourceforge.net0572b62b27707378051f7faa558db577e0fb7000</guid></item><item><title>WikiPage Home modified by Luuk Bom</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>&lt;pre&gt;--- v4
+++ v5
@@ -2,7 +2,7 @@
 ===
 This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA.
 
-The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen.
+The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
 
 * * *
 Documentation
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luuk Bom</dc:creator><pubDate>Thu, 20 Sep 2012 14:33:58 -0000</pubDate><guid>https://sourceforge.net70379e26974827e2487a0f05ab53ca41bd32673c</guid></item><item><title>WikiPage Home modified by Luuk Bom</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>&lt;pre&gt;--- v3
+++ v4
@@ -3,8 +3,6 @@
 This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA.
 
 The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen.
-
-[[project_screenshots]]
 
 * * *
 Documentation
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luuk Bom</dc:creator><pubDate>Wed, 19 Sep 2012 23:01:49 -0000</pubDate><guid>https://sourceforge.net49331f03f487c56ad88809b491eeb6a3d5cb7f60</guid></item><item><title>WikiPage Home modified by Luuk Bom</title><link>https://sourceforge.net/p/ms-pacman/wiki/Home/</link><description>&lt;pre&gt;--- v2
+++ v3
@@ -4,9 +4,12 @@
 
 The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen.
 
+[[project_screenshots]]
+
 * * *
 Documentation
 ---
+[Introduction]
 [Configuration]
 
 * * *
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luuk Bom</dc:creator><pubDate>Wed, 19 Sep 2012 22:26:51 -0000</pubDate><guid>https://sourceforge.netd7f445b97a04e9ecb2cd1d5759fcbc60043fc3a1</guid></item></channel></rss>