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#2 v1.6 Necribus Rise

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Release (2)
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2011-02-08
2011-02-08
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Has many fixes and optimisations from v1.0, quite stable with latest GAE.
+Introduces Walls and Gatehouses
+Introduces Music Playlist
+Introduces new tilesets: Demonic, Earth and Frost
+More maps with this release but no 'official' maps yet
-Fixed overloading issue by dramatically reducing animation frames in models
-Fixed some minor XML issues
>Bug: Some issues can appear regarding the Reaper mdoel textures,a small patch has been released if you have this problem

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