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From: <chr...@us...> - 2007-02-19 16:06:49
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Revision: 126
http://mp-plugins.svn.sourceforge.net/mp-plugins/?rev=126&view=rev
Author: chreekar
Date: 2007-02-19 08:06:40 -0800 (Mon, 19 Feb 2007)
Log Message:
-----------
Changed a lot of the comments to English
Modified Paths:
--------------
trunk/plugins/MyEmulators/myEmulators/Class1.cs
trunk/plugins/MyEmulators/myEmulators/DB.cs
trunk/plugins/MyEmulators/myEmulators/Emulator.cs
trunk/plugins/MyEmulators/myEmulators/myEmulators.csproj
trunk/plugins/MyEmulators/myEmulators/setupForm.cs
Modified: trunk/plugins/MyEmulators/myEmulators/Class1.cs
===================================================================
--- trunk/plugins/MyEmulators/myEmulators/Class1.cs 2007-02-19 11:19:27 UTC (rev 125)
+++ trunk/plugins/MyEmulators/myEmulators/Class1.cs 2007-02-19 16:06:40 UTC (rev 126)
@@ -10,24 +10,24 @@
{
public class Class1 : GUIWindow, ISetupForm
{
- //Logiska listan med emulatorerna
+ //The logical list with emulators
private List<Emulator> emulators;
- //Variabel som h\xE5ller koll p\xE5 om man tryckt p\xE5 en knapp
+ //Variable for checking if is browsing roms or emulators
private bool isInFolder;
- //Variabel som h\xE5ller koll p\xE5 vilken emulators mapp man \xE4r i
+ //Variable for checking the parent emulator of a ROM folder
private int indexOfEmulator;
- //F\xF6r att j\xE4mf\xF6ra med den nu markerade
+ //To compare with the current marked
private int previouslySelectedIndex;
- //Knapparna f\xF6r emulatorerna
+ //The emulator/rom list control
[SkinControlAttribute(50)] protected GUIFacadeControl lstEmulators = null;
- //Knapparna i menyn till v\xE4nster
+ //The buttons in the menu to the left
[SkinControlAttribute(10)] protected GUIButtonControl button_viewAs = null;
[SkinControlAttribute(11)] protected GUIButtonControl button_mostPlayed = null;
[SkinControlAttribute(12)] protected GUIButtonControl button_recentlyPlayed = null;
[SkinControlAttribute(13)] protected GUIButtonControl button_topGraded = null;
- //Speltexten
+ //Description text
[SkinControlAttribute(40)] protected GUITextScrollUpControl text_description = null;
- //Stj\xE4rnbilderna
+ //Grade star images
[SkinControlAttribute(101)] protected GUIImage starimage1 = null;
[SkinControlAttribute(102)] protected GUIImage starimage2 = null;
[SkinControlAttribute(103)] protected GUIImage starimage3 = null;
@@ -40,7 +40,7 @@
[SkinControlAttribute(110)] protected GUIImage starimage10 = null;
private GUIImage[] stars;
- #region Metoder som beskriver pluginet
+ #region Methods for plugin description
//Namn p\xE5 pluginet
public string PluginName()
{
@@ -95,14 +95,13 @@
}
strButtonImage = String.Empty;
strButtonImageFocus = String.Empty;
- //Det st\xE5r r\xE4tt nedan, fast bilden m\xE5ste heta hover_myEmulators.png
+ //It is correct below, but the image must be named hover_myEmulators.png
strPictureImage = GUIGraphicsContext.Skin + @"\\Media\\myEmulators.png";
return true;
}
#endregion
- #region Metoder f\xF6r att skinet ska fungera
- //Returnerar r\xE4tt id-nummer
+ #region Obligatory methods for the plugin to work
public override int GetID
{
get
@@ -114,14 +113,14 @@
}
}
- //Vid start av MediaPortal
+ //At start of MP
public override bool Init()
{
DB.launch();
emulators = new List<Emulator>();
stars = new GUIImage[10];
previouslySelectedIndex = -1;
- //Laddar listan \xF6ver emulatorer
+ //Loads the list of emulators
Emulator[] loaded = DB.loadEmus();
for (int i = 0; i < loaded.Length; i++)
{
@@ -129,12 +128,12 @@
}
_autoHideTopbar = true;
_autoHideTopbarType = AutoHideTopBar.Yes;
- //Laddar skinet
+ //Loads the skin
return Load(GUIGraphicsContext.Skin+@"\myEmulators.xml");
}
#endregion
- #region Metoder f\xF6r h\xE4ndelser
+ #region Methods for events
protected override void OnPageLoad()
{
stars[0] = starimage1; stars[1] = starimage2; stars[2] = starimage3; stars[3] = starimage4; stars[4] = starimage5;
@@ -156,7 +155,7 @@
if (emulators.Count > 0)
{
isInFolder = false;
- //Fyller listan med emulatorerna
+ //Fills the list with the emulators
refreshEmulatorList(true);
}
else
@@ -246,24 +245,24 @@
base.OnClicked(controlId, control, actionType);
if (controlId == lstEmulators.GetID)
{
- //\xC4r i katalogen
+ //Is in folder
if (isInFolder || ((GUIFacadeControl)control)[0].Label == "..")
{
int index = ((GUIFacadeControl)control).SelectedListItemIndex;
- //Om tryckt p\xE5 tillbakaknappen
+ //If selected back button
if (index == 0)
{
OnPageLoad();
}
else
{
- //K\xF6r emulatorn med r\xE4tt ROM
+ //Run the emulator with the correct ROM
try
{
ROMItem selected = ((ROMItem)(((GUIFacadeControl)control).SelectedListItem));
String path = selected.getParentItem().getEmulator_path();
String args = "";
- //Skalar bort switchen fr\xE5n path om det finns en s\xE5dan
+ //Takes away the switch from path if it exists
if (!path.EndsWith(".exe"))
{
args += path.Substring(path.LastIndexOf('.') + 5) + " ";
@@ -318,10 +317,10 @@
}
}
}
- //\xC4r i listan \xF6ver emulatorer
+ //Is in the list of emulators
else
{
- //Kontrollerar vilken emulator man tryckt p\xE5
+ //Checks which emulator has been selected
indexOfEmulator = ((GUIFacadeControl)control).SelectedListItemIndex;
switch (emulators[indexOfEmulator].View)
{
@@ -330,11 +329,11 @@
case (2): { lstEmulators.View = GUIFacadeControl.ViewMode.List; button_viewAs.Label = "View: List"; break; }
}
isInFolder = true;
- //Fyller listan med filer fr\xE5n katalogen
+ //Fills the list with files from the directory
refreshROMList(true);
}
}
- //Tryckt p\xE5 knapparna i menyn till v\xE4nster
+ //The buttons on the left have been pushed
else if (controlId == button_viewAs.GetID)
{
switch (lstEmulators.View)
@@ -461,7 +460,7 @@
private void refreshEmulatorList(bool log)
{
lstEmulators.Clear();
- //Fyller listan med emulatorerna
+ //Fills the list with the emulators
for (int i = 0; i < emulators.Count; i++)
{
if (log)
@@ -488,9 +487,8 @@
private void refreshROMList(bool log)
{
lstEmulators.Clear();
- //L\xE4gger till tillbaka-knappen
+ //Adds the back button
GUIListItem backdots = new GUIListItem("..");
- //TODO: Kan h\xE4nda att raden nedanf\xF6r f\xE5r MP att bete sig konstigt efter \xE5terkomst av spelande
backdots.ThumbnailImage = GUIGraphicsContext.Skin + @"\\Media\\DefaultFolderBackBig.png";
backdots.IconImage = GUIGraphicsContext.Skin + @"\\Media\\defaultFolderBack.png";
lstEmulators.Add(backdots);
@@ -531,9 +529,8 @@
private void refreshROMList(ROMItem[] list, DB.SortButton type)
{
lstEmulators.Clear();
- //L\xE4gger till tillbaka-knappen
+ //Adds the back-button
GUIListItem backdots = new GUIListItem("..");
- //TODO: Kan h\xE4nda att raden nedanf\xF6r f\xE5r MP att bete sig konstigt efter \xE5terkomst av spelande
backdots.ThumbnailImage = GUIGraphicsContext.Skin + @"\\Media\\DefaultFolderBackBig.png";
backdots.IconImage = GUIGraphicsContext.Skin + @"\\Media\\defaultFolderBack.png";
lstEmulators.Add(backdots);
Modified: trunk/plugins/MyEmulators/myEmulators/DB.cs
===================================================================
--- trunk/plugins/MyEmulators/myEmulators/DB.cs 2007-02-19 11:19:27 UTC (rev 125)
+++ trunk/plugins/MyEmulators/myEmulators/DB.cs 2007-02-19 16:06:40 UTC (rev 126)
@@ -33,7 +33,7 @@
BUTTON_TOPGRADED
}
- //TODO: Kom ih\xE5g att skriva r\xE4tt version
+ //TODO: REMEMBER to put the correct version number!
private static int current_version = 151;
public static void launch()
@@ -296,7 +296,7 @@
sqlDB.Execute("UPDATE " + tableROMName + " SET name='" + encode(item.getTitle()) + "',grade='" + item.Grade + "',count='" + item.Count + "',dateplayed='" + item.DatePlayed + "',description='" + encode(item.Description) + "' WHERE path='" + encode(item.getPath()) + "';");
}
- //Kontrollerar vilka filer som ska f\xE5 visas
+ //Check which files will be shown
public static bool filterFile(string filename, string[] filters)
{
for (int i = 0; i < filters.Length; i++)
Modified: trunk/plugins/MyEmulators/myEmulators/Emulator.cs
===================================================================
--- trunk/plugins/MyEmulators/myEmulators/Emulator.cs 2007-02-19 11:19:27 UTC (rev 125)
+++ trunk/plugins/MyEmulators/myEmulators/Emulator.cs 2007-02-19 16:06:40 UTC (rev 126)
@@ -123,7 +123,7 @@
return usequotes;
}
- //TODO: s\xE5h\xE4r funkar getters och setters
+ //TODO: this is how getters och setters work
public int View
{
get
@@ -337,7 +337,7 @@
{
filter = "*.*";
}
- //Sparar informationen
+ //Saves the information
if (indexInList < 0)
{
Emulator temp = new Emulator(emulator_path, ROM_path, emulator_name, filter, usequotes, view);
Modified: trunk/plugins/MyEmulators/myEmulators/myEmulators.csproj
===================================================================
--- trunk/plugins/MyEmulators/myEmulators/myEmulators.csproj 2007-02-19 11:19:27 UTC (rev 125)
+++ trunk/plugins/MyEmulators/myEmulators/myEmulators.csproj 2007-02-19 16:06:40 UTC (rev 126)
@@ -76,9 +76,6 @@
<DependentUpon>setupForm.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
- <ItemGroup>
- <None Include="ClassDiagram1.cd" />
- </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
Modified: trunk/plugins/MyEmulators/myEmulators/setupForm.cs
===================================================================
--- trunk/plugins/MyEmulators/myEmulators/setupForm.cs 2007-02-19 11:19:27 UTC (rev 125)
+++ trunk/plugins/MyEmulators/myEmulators/setupForm.cs 2007-02-19 16:06:40 UTC (rev 126)
@@ -101,7 +101,7 @@
//Save ROMs
for (int i = 0; i < dataGridView1.Rows.Count; i++)
{
- //TODO: kolla att v\xE4rdena f\xF6r varje cell inte \xE4r null och r\xE4tt format
+ //TODO: check for not null and correct format
DataGridViewRow row = dataGridView1.Rows[i];
ROMs[i].setName(((DataGridViewTextBoxCell)row.Cells[1]).Value.ToString());
ROMs[i].Grade = Int32.Parse(((DataGridViewComboBoxCell)row.Cells[3]).Value.ToString());
@@ -165,8 +165,9 @@
for (int i = 0; i < emulators.Count; i++)
{
listBox1.Items.Add(emulators[i].getName());
- //TODO: Kom ih\xE5g: S\xE5 fort man \xE4ndrar n\xE5t med listbox s\xE5 g\xF6rs
- //den om till ickestatisk, s\xE5 det m\xE5ste \xE4ndras i definitionen
+ //TODO: REMEMBER: if anything changes with listbox, it will
+ //be remade as non-static and errors will occur. It has to be
+ //changed to static in the definition each time (setupForm.Designer.cs)
}
}
@@ -262,7 +263,7 @@
private void listBox1_KeyPress(object sender, KeyPressEventArgs e)
{
- //TODO: kolla om e.getchar() =0 'DEL'
+ //TODO: catch delete key
//{
// remove_Click_1(sender, EventArgs.Empty);
//}
@@ -326,7 +327,7 @@
private void dataGridView1_CellEndEdit(object sender, DataGridViewCellEventArgs e)
{
- //TODO: S\xE4tt flaggan att r\xE4tt romitem \xE4r \xE4ndrad och spara sedan bara de som \xE4r \xE4ndrade
+ //TODO: Set a flag that changes have been made and only save the ROMItems that has the flag set
}
}
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