Update of /cvsroot/moeng/BBRpg/data/scripts
In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv27860/data/scripts
Modified Files:
BBRpg.lua MainMenu.lua
Added Files:
Forest.lua
Log Message:
Added support for loading current Tiled maps to this old engine version.
--- NEW FILE: Forest.lua ---
--
-- The forest map (for testing of Tiled maps)
--
import("Map.lua")
Forest = Map:subclass
{
name = "Forest";
init = function(self)
Map.init(self, "forest.tmx")
end;
defaultproperties = {
}
}
Index: MainMenu.lua
===================================================================
RCS file: /cvsroot/moeng/BBRpg/data/scripts/MainMenu.lua,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- MainMenu.lua 13 Jan 2004 16:32:35 -0000 1.34
+++ MainMenu.lua 13 Feb 2007 01:49:21 -0000 1.35
@@ -24,7 +24,7 @@
ActionCallFunction(elwood.addToInventory, elwood, cityMap.walkieTalkie),
ActionSetPosition(elwood, 94, 73, DIR_UP, cityMap),
-- ActionSetPosition(elwood, 37, 12, DIR_UP, cityMap),
--- ActionSetPosition(elwood, 34, 65, DIR_UP, cellsMap),
+-- ActionSetPosition(elwood, 10, 20, DIR_UP, forestMap),
ActionSetPosition(jake, 93, 73, DIR_UP, cityMap),
ActionSetCameraTarget(elwood, false),
ActionSetPosition(copcar, 88, 77),
Index: BBRpg.lua
===================================================================
RCS file: /cvsroot/moeng/BBRpg/data/scripts/BBRpg.lua,v
retrieving revision 1.28
retrieving revision 1.29
diff -u -d -r1.28 -r1.29
--- BBRpg.lua 8 Jul 2004 21:40:45 -0000 1.28
+++ BBRpg.lua 13 Feb 2007 01:49:21 -0000 1.29
@@ -19,6 +19,8 @@
m_import_tile_bmp("jail_tiles.bmp", 24, 24, 0)
m_import_tile_bmp("tiles_subcity.bmp", 24, 24, 0)
m_import_tile_bmp("tiles_sewers.bmp", 24, 24, 0)
+ --m_import_tile_bmp("tiles_forest.bmp", 24, 24, 0)
+ --m_import_tile_bmp("tiles_obstacle.bmp", 24, 24, 0)
-- Load the maps
cityMap = City()
@@ -28,6 +30,7 @@
jakesMap = JakesPlace()
cellsMap = Cells()
restMap = RestPlace()
+ --forestMap = Forest()
-- Links between portals
cityMap.jakePortal:linkToPortal(jakesMap.doorPortal)
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