moeng-cvs Mailing List for Moonlight Engine (Page 9)
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From: <geo...@us...> - 2004-01-02 06:54:05
|
Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv10389/scripts Modified Files: BBRpg.lua SewerObjects.lua Sewers.lua Log Message: Started with the implementation of the map restPlace. Index: BBRpg.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/BBRpg.lua,v retrieving revision 1.21 retrieving revision 1.22 diff -C2 -d -r1.21 -r1.22 *** BBRpg.lua 2 Jan 2004 06:30:03 -0000 1.21 --- BBRpg.lua 2 Jan 2004 06:54:00 -0000 1.22 *************** *** 28,31 **** --- 28,32 ---- jakesMap = JakesPlace() cellsMap = Cells() + restMap = RestPlace() -- Links between portals Index: SewerObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/SewerObjects.lua,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** SewerObjects.lua 2 Jan 2004 02:45:26 -0000 1.4 --- SewerObjects.lua 2 Jan 2004 06:54:00 -0000 1.5 *************** *** 122,125 **** --- 122,139 ---- } } + + Ladder3 = Decoration:subclass + { + name = "Ladder3"; + + defaultproperties = { + bCenterBitmap = false, + bCenterOnTile = false, + offset_y = 0, + obstacle = 0, + draw_mode = DM_MASKED, + bitmap = m_get_bitmap("ladder.bmp"), + } + } WallAndTube = Actor:subclass Index: Sewers.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Sewers.lua,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** Sewers.lua 2 Jan 2004 05:57:34 -0000 1.13 --- Sewers.lua 2 Jan 2004 06:54:00 -0000 1.14 *************** *** 18,21 **** --- 18,23 ---- self:spawn(Ladder1, 73, 37); self:spawn(Ladder2, 152, 10); + self:spawn(Ladder2, 44, 47); + self:spawn(FenceH5, 131, 47); self:spawn(FenceH3, 136, 98); |
From: <geo...@us...> - 2004-01-02 06:54:05
|
Update of /cvsroot/moeng/BBRpg/data/maps In directory sc8-pr-cvs1:/tmp/cvs-serv10389/maps Modified Files: restplace.map sewers1.map Log Message: Started with the implementation of the map restPlace. Index: restplace.map =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/maps/restplace.map,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 Binary files /tmp/cvs5tqQEt and /tmp/cvsq7vz2M differ Index: sewers1.map =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/maps/sewers1.map,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 Binary files /tmp/cvs61QZmv and /tmp/cvs0UmvIS differ |
From: <mod...@us...> - 2004-01-02 06:48:57
|
Update of /cvsroot/moeng/BBRpg/data/bitmaps In directory sc8-pr-cvs1:/tmp/cvs-serv9708 Modified Files: jake_dead.bmp Added Files: restplace.tga Log Message: restplace.tga (level titel) en roze pixel bij Jakes lijk weg --- NEW FILE: restplace.tga --- (This appears to be a binary file; contents omitted.) Index: jake_dead.bmp =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/bitmaps/jake_dead.bmp,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 Binary files /tmp/cvsjguOGh and /tmp/cvs41Dlbp differ |
From: <b_l...@us...> - 2004-01-02 06:41:07
|
Update of /cvsroot/moeng/BBRpg/data/bitmaps In directory sc8-pr-cvs1:/tmp/cvs-serv8661/data/bitmaps Modified Files: lee.bmp Log Message: Lee roze? Nou ja. Index: lee.bmp =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/bitmaps/lee.bmp,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 Binary files /tmp/cvs4YCczj and /tmp/cvsAvYoWs differ |
From: <b_l...@us...> - 2004-01-02 06:41:07
|
Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv8661/data/scripts Modified Files: SubcityObjects.lua Log Message: Lee roze? Nou ja. Index: SubcityObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/SubcityObjects.lua,v retrieving revision 1.35 retrieving revision 1.36 diff -C2 -d -r1.35 -r1.36 *** SubcityObjects.lua 2 Jan 2004 06:30:03 -0000 1.35 --- SubcityObjects.lua 2 Jan 2004 06:41:03 -0000 1.36 *************** *** 754,756 **** obstacle = 0, } ! } \ No newline at end of file --- 754,756 ---- obstacle = 0, } ! } |
From: <mod...@us...> - 2004-01-02 06:34:23
|
Update of /cvsroot/moeng/BBRpg/data/maps In directory sc8-pr-cvs1:/tmp/cvs-serv7826 Added Files: restplace.map Log Message: Chill-out huis map toegevoegd --- NEW FILE: restplace.map --- (This appears to be a binary file; contents omitted.) |
From: <b_l...@us...> - 2004-01-02 06:30:08
|
Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv7220/data/scripts Modified Files: BBRpg.lua CellsObjects.lua MainMenu.lua SubcityObjects.lua Log Message: After-sleep no-shadow fix and now Brian can be saved. Index: BBRpg.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/BBRpg.lua,v retrieving revision 1.20 retrieving revision 1.21 diff -C2 -d -r1.20 -r1.21 *** BBRpg.lua 2 Jan 2004 04:49:53 -0000 1.20 --- BBRpg.lua 2 Jan 2004 06:30:03 -0000 1.21 *************** *** 64,68 **** self.playerSwitcher:addPlayerHost(elwood) self.playerSwitcher:addPlayerHost(jake) ! self.playerSwitcher:addPlayerHost(brian) -- Tell the HUD about the playerSwitcher --- 64,68 ---- self.playerSwitcher:addPlayerHost(elwood) self.playerSwitcher:addPlayerHost(jake) ! --self.playerSwitcher:addPlayerHost(brian) -- Tell the HUD about the playerSwitcher Index: CellsObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/CellsObjects.lua,v retrieving revision 1.14 retrieving revision 1.15 diff -C2 -d -r1.14 -r1.15 *** CellsObjects.lua 2 Jan 2004 06:24:18 -0000 1.14 --- CellsObjects.lua 2 Jan 2004 06:30:03 -0000 1.15 *************** *** 332,336 **** event_stand_on = function(self, obj) ! if (firstTime == true) then if (obj == elwood) then ActionController:addSequence{ --- 332,336 ---- event_stand_on = function(self, obj) ! if (self.firstTime == true) then if (obj == elwood) then ActionController:addSequence{ *************** *** 338,341 **** --- 338,342 ---- ActionSetVariable(brian, "free", true), ActionWalkPath(obj,"U3"), + ActionCallFunction(playerSwitcher.addPlayerHost, playerSwitcher, brian), ActionConversation(lang:getConv("FindBrian1Elwood")), ActionCallFunction(brian.addToInventory, brian, cityMap.walkieTalkie), *************** *** 346,355 **** ActionSetVariable(brian, "bWalkieTalkie", false), ActionFadeOutMap(100), ! ActionCallFunction(elwood.setMap, elwood, jakesMap), ! ActionCallFunction( jake.setMap, jake, jakesMap), ! ActionCallFunction( brian.setMap, brian, jakesMap), ! ActionSetPosition(jake, 14, 18, DIR_RIGHT), ! ActionSetPosition(brian, 15, 19, DIR_UP), ! ActionSetPosition(elwood, 16, 19, DIR_UP), ActionFadeInMap(100), ActionShowMapName(m_get_bitmap("jakesplace.tga")), --- 347,353 ---- ActionSetVariable(brian, "bWalkieTalkie", false), ActionFadeOutMap(100), ! ActionSetPosition(jake, 14, 18, DIR_RIGHT, jakesMap), ! ActionSetPosition(brian, 15, 19, DIR_UP, jakesMap), ! ActionSetPosition(elwood, 16, 19, DIR_UP, jakesMap), ActionFadeInMap(100), ActionShowMapName(m_get_bitmap("jakesplace.tga")), *************** *** 357,361 **** ActionExModeOff(), } ! firstTime = false else ActionController:addSequence{ --- 355,359 ---- ActionExModeOff(), } ! self.firstTime = false else ActionController:addSequence{ *************** *** 371,380 **** ActionSetVariable(brian, "bWalkieTalkie", false), ActionFadeOutMap(100), ! ActionCallFunction(elwood.setMap, elwood, jakesMap), ! ActionCallFunction( jake.setMap, jake, jakesMap), ! ActionCallFunction( brian.setMap, brian, jakesMap), ! ActionSetPosition(jake, 14, 18, DIR_RIGHT), ! ActionSetPosition(brian, 15, 19, DIR_UP), ! ActionSetPosition(elwood, 16, 19, DIR_UP), ActionFadeInMap(100), ActionShowMapName(m_get_bitmap("jakesplace.tga")), --- 369,375 ---- ActionSetVariable(brian, "bWalkieTalkie", false), ActionFadeOutMap(100), ! ActionSetPosition(jake, 14, 18, DIR_RIGHT, jakesMap), ! ActionSetPosition(brian, 15, 19, DIR_UP, jakesMap), ! ActionSetPosition(elwood, 16, 19, DIR_UP, jakesMap), ActionFadeInMap(100), ActionShowMapName(m_get_bitmap("jakesplace.tga")), *************** *** 382,386 **** ActionExModeOff(), } ! firstTime = false end end --- 377,381 ---- ActionExModeOff(), } ! self.firstTime = false end end *************** *** 392,394 **** bitmap = nil, } ! } \ No newline at end of file --- 387,389 ---- bitmap = nil, } ! } Index: MainMenu.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/MainMenu.lua,v retrieving revision 1.22 retrieving revision 1.23 diff -C2 -d -r1.22 -r1.23 *** MainMenu.lua 2 Jan 2004 06:04:22 -0000 1.22 --- MainMenu.lua 2 Jan 2004 06:30:03 -0000 1.23 *************** *** 19,23 **** ActionSetVariable(_G, "show_main_menu", nil), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), ! ActionSetPosition(elwood, 23, 17, DIR_UP, cityMap), ActionFadeInMap(50), ActionExModeOff(), --- 19,23 ---- ActionSetVariable(_G, "show_main_menu", nil), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), ! ActionSetPosition(elwood, 34, 66, DIR_UP, cellsMap), ActionFadeInMap(50), ActionExModeOff(), Index: SubcityObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/SubcityObjects.lua,v retrieving revision 1.34 retrieving revision 1.35 diff -C2 -d -r1.34 -r1.35 *** SubcityObjects.lua 2 Jan 2004 05:57:34 -0000 1.34 --- SubcityObjects.lua 2 Jan 2004 06:30:03 -0000 1.35 *************** *** 177,180 **** --- 177,181 ---- activatedBy = function(self, obj) local bitmapje = self.bitmap + local schaduwtje = obj.shadow.bitmap if (obj.health == obj.maxHealth) then *************** *** 200,204 **** ActionSetVariable(obj, "dir", DIR_DOWN), ActionChangeBitmap(self, bitmapje), ! ActionChangeBitmap(obj.shadow, obj.shadow.bitmap), ActionConversation(lang:getConv("BedTiredAfter")), ActionSetVariable(obj, "obstacle", 1), --- 201,205 ---- ActionSetVariable(obj, "dir", DIR_DOWN), ActionChangeBitmap(self, bitmapje), ! ActionChangeBitmap(obj.shadow, schaduwtje), ActionConversation(lang:getConv("BedTiredAfter")), ActionSetVariable(obj, "obstacle", 1), |
From: <geo...@us...> - 2004-01-02 06:24:23
|
Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv6540/scripts Modified Files: CellsObjects.lua Character.lua Log Message: - Added two showmapnames in the script Index: CellsObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/CellsObjects.lua,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** CellsObjects.lua 2 Jan 2004 05:42:13 -0000 1.13 --- CellsObjects.lua 2 Jan 2004 06:24:18 -0000 1.14 *************** *** 353,356 **** --- 353,357 ---- ActionSetPosition(elwood, 16, 19, DIR_UP), ActionFadeInMap(100), + ActionShowMapName(m_get_bitmap("jakesplace.tga")), ActionConversation(lang:getConv("EscapedInAppartment")), ActionExModeOff(), *************** *** 377,380 **** --- 378,382 ---- ActionSetPosition(elwood, 16, 19, DIR_UP), ActionFadeInMap(100), + ActionShowMapName(m_get_bitmap("jakesplace.tga")), ActionConversation(lang:getConv("EscapedInAppartment")), ActionExModeOff(), Index: Character.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Character.lua,v retrieving revision 1.18 retrieving revision 1.19 diff -C2 -d -r1.18 -r1.19 *** Character.lua 2 Jan 2004 05:57:34 -0000 1.18 --- Character.lua 2 Jan 2004 06:24:18 -0000 1.19 *************** *** 73,77 **** Pawn.tick(self) if (self.bSleeping and self.health < self.maxHealth) then ! self.health = math.min(self.health + 0.00002 * self.maxHealth, self.maxHealth) end self:updateBitmap() --- 73,77 ---- Pawn.tick(self) if (self.bSleeping and self.health < self.maxHealth) then ! self.health = math.min(self.health + 0.0001 * self.maxHealth, self.maxHealth) end self:updateBitmap() |
From: <b_l...@us...> - 2004-01-02 06:04:26
|
Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv3664 Modified Files: Cells.lua MainMenu.lua Log Message: Remove additional PrisonDoor2 Index: Cells.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Cells.lua,v retrieving revision 1.13 retrieving revision 1.14 diff -C2 -d -r1.13 -r1.14 *** Cells.lua 2 Jan 2004 04:31:18 -0000 1.13 --- Cells.lua 2 Jan 2004 06:04:22 -0000 1.14 *************** *** 183,187 **** button2.door = brians_door - self:spawn(PrisonDoor2, 37, 19) self:spawn(TriggerFreeBrian, 37, 18) --- 183,186 ---- Index: MainMenu.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/MainMenu.lua,v retrieving revision 1.21 retrieving revision 1.22 diff -C2 -d -r1.21 -r1.22 *** MainMenu.lua 2 Jan 2004 05:57:34 -0000 1.21 --- MainMenu.lua 2 Jan 2004 06:04:22 -0000 1.22 *************** *** 24,28 **** } ! --[[ local startSequence = { ActionFadeOutMap(50), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), --- 24,29 ---- } ! --[[ ! local startSequence = { ActionFadeOutMap(50), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), |
From: <geo...@us...> - 2004-01-02 05:57:38
|
Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv2411/scripts Modified Files: BBRpgLang.lua Character.lua MainMenu.lua MessPile.lua Sewers.lua SubcityObjects.lua Log Message: - Changed the background color of lee.bmp to (255,0,255) - Made the sleepingtime needed for full recovery independent of the maxHealth - Changed the rusty lever to the essential lever needed to get to the prison - Tested the final part from messPile2 to the end Index: BBRpgLang.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/BBRpgLang.lua,v retrieving revision 1.19 retrieving revision 1.20 diff -C2 -d -r1.19 -r1.20 *** BBRpgLang.lua 2 Jan 2004 04:49:53 -0000 1.19 --- BBRpgLang.lua 2 Jan 2004 05:57:34 -0000 1.20 *************** *** 259,263 **** }, BedOccupied = { ! {"{PLAYER}", "Hmm, it seems that somebody is sleeping in this bed."}, }, PrisonDoorLocked = { --- 259,263 ---- }, BedOccupied = { ! {"{PLAYER}", "I'm not going to sleep together with him in one bed!"}, }, PrisonDoorLocked = { *************** *** 274,281 **** }, PrisonDoorButtonOpen = { ! {"{PLAYER}", "*PUSH* Now I have opened the door through which I entered."}, }, PrisonDoorButtonClose = { ! {"{PLAYER}", "*PUSH* Now I have closed the door through which I entered."}, }, BrianDoorButtonOpen = { --- 274,281 ---- }, PrisonDoorButtonOpen = { ! {"{PLAYER}", "*PUSH* Now I have unlocked the door through which I entered."}, }, PrisonDoorButtonClose = { ! {"{PLAYER}", "*PUSH* Now I have locked the door through which I entered."}, }, BrianDoorButtonOpen = { Index: Character.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Character.lua,v retrieving revision 1.17 retrieving revision 1.18 diff -C2 -d -r1.17 -r1.18 *** Character.lua 2 Jan 2004 02:12:18 -0000 1.17 --- Character.lua 2 Jan 2004 05:57:34 -0000 1.18 *************** *** 73,77 **** Pawn.tick(self) if (self.bSleeping and self.health < self.maxHealth) then ! self.health = math.min(self.health + 0.002, self.maxHealth) end self:updateBitmap() --- 73,77 ---- Pawn.tick(self) if (self.bSleeping and self.health < self.maxHealth) then ! self.health = math.min(self.health + 0.00002 * self.maxHealth, self.maxHealth) end self:updateBitmap() Index: MainMenu.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/MainMenu.lua,v retrieving revision 1.20 retrieving revision 1.21 diff -C2 -d -r1.20 -r1.21 *** MainMenu.lua 2 Jan 2004 05:49:29 -0000 1.20 --- MainMenu.lua 2 Jan 2004 05:57:34 -0000 1.21 *************** *** 19,28 **** ActionSetVariable(_G, "show_main_menu", nil), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), ! -- ActionSetPosition(elwood, 23, 17, DIR_UP, jailMap), ActionFadeInMap(50), ActionExModeOff(), } ! local startSequence = { ActionFadeOutMap(50), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), --- 19,28 ---- ActionSetVariable(_G, "show_main_menu", nil), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), ! ActionSetPosition(elwood, 23, 17, DIR_UP, cityMap), ActionFadeInMap(50), ActionExModeOff(), } ! --[[ local startSequence = { ActionFadeOutMap(50), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), *************** *** 31,40 **** ActionShowMapName(m_get_bitmap("prison.tga")), ActionWait(300), ! ActionConversation(lang:getConv("Intro1")), ActionWalkPath(jailMap.guard, "DLD"), ActionSetVariable(elwood, "dir", DIR_DOWN), ActionWait(25), ActionSetVariable(jailMap.guard, "dir", DIR_UP), ! ActionConversation(lang:getConv("Intro2")), ActionWalkPath(jailMap.guard, "D2"), ActionCallFunction(door1.event_bumped_into, door1), --- 31,40 ---- ActionShowMapName(m_get_bitmap("prison.tga")), ActionWait(300), ! -- ActionConversation(lang:getConv("Intro1")), ActionWalkPath(jailMap.guard, "DLD"), ActionSetVariable(elwood, "dir", DIR_DOWN), ActionWait(25), ActionSetVariable(jailMap.guard, "dir", DIR_UP), ! -- ActionConversation(lang:getConv("Intro2")), ActionWalkPath(jailMap.guard, "D2"), ActionCallFunction(door1.event_bumped_into, door1), *************** *** 49,53 **** ActionSetVariable(jailMap.guard, "dir", DIR_LEFT), ActionWait(50), ! ActionConversation(lang:getConv("Intro3")), ActionWalkPath(elwood, "D5"), ActionAddSequence{ --- 49,53 ---- ActionSetVariable(jailMap.guard, "dir", DIR_LEFT), ActionWait(50), ! -- ActionConversation(lang:getConv("Intro3")), ActionWalkPath(elwood, "D5"), ActionAddSequence{ *************** *** 61,65 **** }, ActionWalkPath(elwood, "D3"), ! ActionConversation(lang:getConv("Intro4")), ActionSetCameraTarget(dummy, false), ActionTweenVariable(dummy, "y", 200, 114.5), --- 61,65 ---- }, ActionWalkPath(elwood, "D3"), ! -- ActionConversation(lang:getConv("Intro4")), ActionSetCameraTarget(dummy, false), ActionTweenVariable(dummy, "y", 200, 114.5), *************** *** 71,75 **** ActionWalkPath(elwood, "D"), ActionSetVariable(elwood, "dir", DIR_LEFT), ! ActionConversation(lang:getConv("Intro5")), ActionAddSequence{ ActionWalkPath(elwood, "D5L5"), --- 71,75 ---- ActionWalkPath(elwood, "D"), ActionSetVariable(elwood, "dir", DIR_LEFT), ! -- ActionConversation(lang:getConv("Intro5")), ActionAddSequence{ ActionWalkPath(elwood, "D5L5"), *************** *** 85,91 **** ActionSetPosition(jake, 114, 108, DIR_DOWN), ActionWait(180), ! ActionConversation(lang:getConv("Intro5a")), ActionCallFunction(elwood.addToInventory, elwood, cityMap.walkieTalkie), ! ActionConversation(lang:getConv("Intro6")), ActionSetVariable(copcar, "tick_time", 5), ActionTweenVariable(copcar, "x", 250, 118, function(from, to, perc) --- 85,91 ---- ActionSetPosition(jake, 114, 108, DIR_DOWN), ActionWait(180), ! -- ActionConversation(lang:getConv("Intro5a")), ActionCallFunction(elwood.addToInventory, elwood, cityMap.walkieTalkie), ! -- ActionConversation(lang:getConv("Intro6")), ActionSetVariable(copcar, "tick_time", 5), ActionTweenVariable(copcar, "x", 250, 118, function(from, to, perc) *************** *** 112,116 **** ActionWait(10), ActionSetPosition(jake, 90, 76, DIR_RIGHT), ! ActionConversation(lang:getConv("Intro7")), ActionSetCameraTarget(jake, false), ActionParallel{ --- 112,116 ---- ActionWait(10), ActionSetPosition(jake, 90, 76, DIR_RIGHT), ! -- ActionConversation(lang:getConv("Intro7")), ActionSetCameraTarget(jake, false), ActionParallel{ *************** *** 125,129 **** ActionWait(30), ActionSetVariable(elwood, "dir", DIR_LEFT), ! ActionConversation(lang:getConv("WhereKeys")), ActionSetPosition(dummy, 93.5, 72.5), ActionSetCameraTarget(dummy, false), --- 125,129 ---- ActionWait(30), ActionSetVariable(elwood, "dir", DIR_LEFT), ! -- ActionConversation(lang:getConv("WhereKeys")), ActionSetPosition(dummy, 93.5, 72.5), ActionSetCameraTarget(dummy, false), *************** *** 132,136 **** ActionExModeOff(), } ! self:addMenuItem(GuiMenuItem(lang:getVar("PLAY"), function() self.master:removeInteraction(self); ActionController:addSequence(startSequence); end)) self:addMenuItem(GuiMenuItem(lang:getVar("CREDITS"), function() self.master:removeInteraction(self); m_quit_game() end)) --- 132,136 ---- ActionExModeOff(), } ! ]] self:addMenuItem(GuiMenuItem(lang:getVar("PLAY"), function() self.master:removeInteraction(self); ActionController:addSequence(startSequence); end)) self:addMenuItem(GuiMenuItem(lang:getVar("CREDITS"), function() self.master:removeInteraction(self); m_quit_game() end)) Index: MessPile.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/MessPile.lua,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** MessPile.lua 2 Jan 2004 04:49:53 -0000 1.6 --- MessPile.lua 2 Jan 2004 05:57:34 -0000 1.7 *************** *** 43,46 **** --- 43,47 ---- ActionFadeInMap(100), ActionShowMapName(m_get_bitmap("leesplace.tga")), + ActionWait(250), ActionConversation(lang:getConv("Ending1")), ActionCallFunction(obj.removeFromInventory, obj, cityMap.engines), Index: Sewers.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Sewers.lua,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** Sewers.lua 2 Jan 2004 04:49:53 -0000 1.12 --- Sewers.lua 2 Jan 2004 05:57:34 -0000 1.13 *************** *** 35,40 **** self.lever1 = self:spawn(Lever , 21, 21); self.lever2 = self:spawn(Lever , 48, 70); ! self.lever3 = self:spawn(Lever , 49, 70); ! self.lever4 = self:spawn(Lever2 , 50, 70); -- Make a reference in lever N to fence N, where N is in {1,2,3,4}. --- 35,40 ---- self.lever1 = self:spawn(Lever , 21, 21); self.lever2 = self:spawn(Lever , 48, 70); ! self.lever3 = self:spawn(Lever2 , 49, 70); ! self.lever4 = self:spawn(Lever , 50, 70); -- Make a reference in lever N to fence N, where N is in {1,2,3,4}. Index: SubcityObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/SubcityObjects.lua,v retrieving revision 1.33 retrieving revision 1.34 diff -C2 -d -r1.33 -r1.34 *** SubcityObjects.lua 2 Jan 2004 05:42:14 -0000 1.33 --- SubcityObjects.lua 2 Jan 2004 05:57:34 -0000 1.34 *************** *** 63,68 **** ActionController:addSequence{ ActionSetVariable(self, "snowfalling", true), ! ActionTweenVariable(self.snowTop, "offset_z", 20, -6), ! ActionSetVariable(self.snowTop, "offset_z", 14), ActionChangeBitmap(self.snowTop, m_get_bitmap("dustbin_snow3.bmp")), ActionTweenVariable(self.snowTop, "alpha", 300, 0), --- 63,68 ---- ActionController:addSequence{ ActionSetVariable(self, "snowfalling", true), ! ActionTweenVariable(self.snowTop, "offset_z", 20, 4), ! ActionSetVariable(self.snowTop, "offset_z", 24), ActionChangeBitmap(self.snowTop, m_get_bitmap("dustbin_snow3.bmp")), ActionTweenVariable(self.snowTop, "alpha", 300, 0), *************** *** 91,96 **** defaultproperties = { ! offset_z = 14, ! offset_y = 10, offset_x = -7, alpha = 255, --- 91,96 ---- defaultproperties = { ! offset_z = 24, ! offset_y = 20, offset_x = -7, alpha = 255, *************** *** 749,752 **** --- 749,753 ---- defaultproperties = { + draw_mode = DM_MASKED, bitmap = m_get_bitmap("lee.bmp"), obstacle = 0, |
From: <geo...@us...> - 2004-01-02 05:57:38
|
Update of /cvsroot/moeng/BBRpg/data/bitmaps In directory sc8-pr-cvs1:/tmp/cvs-serv2411/bitmaps Modified Files: lee.bmp Log Message: - Changed the background color of lee.bmp to (255,0,255) - Made the sleepingtime needed for full recovery independent of the maxHealth - Changed the rusty lever to the essential lever needed to get to the prison - Tested the final part from messPile2 to the end Index: lee.bmp =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/bitmaps/lee.bmp,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 Binary files /tmp/cvsHgIxJM and /tmp/cvs6SIqgp differ |
From: <b_l...@us...> - 2004-01-02 05:49:33
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Update of /cvsroot/moeng/BBRpg In directory sc8-pr-cvs1:/tmp/cvs-serv1502 Modified Files: TODO Log Message: Fixed wheels of copcar Index: TODO =================================================================== RCS file: /cvsroot/moeng/BBRpg/TODO,v retrieving revision 1.35 retrieving revision 1.36 diff -C2 -d -r1.35 -r1.36 *** TODO 2 Jan 2004 04:51:18 -0000 1.35 --- TODO 2 Jan 2004 05:49:28 -0000 1.36 *************** *** 15,19 **** Bjorn: ! Experience/levelup afmaken - - Naam van area weergeven bij naartoe gaan Georg: --- 15,18 ---- |
From: <b_l...@us...> - 2004-01-02 05:49:33
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Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv1502/data/scripts Modified Files: MainMenu.lua Log Message: Fixed wheels of copcar Index: MainMenu.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/MainMenu.lua,v retrieving revision 1.19 retrieving revision 1.20 diff -C2 -d -r1.19 -r1.20 *** MainMenu.lua 2 Jan 2004 05:42:13 -0000 1.19 --- MainMenu.lua 2 Jan 2004 05:49:29 -0000 1.20 *************** *** 88,91 **** --- 88,92 ---- ActionCallFunction(elwood.addToInventory, elwood, cityMap.walkieTalkie), ActionConversation(lang:getConv("Intro6")), + ActionSetVariable(copcar, "tick_time", 5), ActionTweenVariable(copcar, "x", 250, 118, function(from, to, perc) perc = 1 - math.sin(perc * 0.5 * math.pi + 0.5 * math.pi) *************** *** 101,104 **** --- 102,106 ---- return from + (to - from) * perc end), + ActionSetVariable(copcar, "tick_time", 0), ActionWait(50), |
From: <b_l...@us...> - 2004-01-02 05:42:17
|
Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv548/scripts Modified Files: Action.lua CellsObjects.lua City.lua MainMenu.lua Shadow.lua SubcityObjects.lua Log Message: Array of small fixes Index: Action.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Action.lua,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** Action.lua 2 Jan 2004 03:20:03 -0000 1.6 --- Action.lua 2 Jan 2004 05:42:13 -0000 1.7 *************** *** 597,601 **** ActionCallFunction(interactionMaster.addInteraction, interactionMaster, mapInt), ActionTweenVariable(mapInt, "perc", 50, 1, 0), ! ActionWait(100), ActionTweenVariable(mapInt, "perc", 50, 0, 1), ActionCallFunction(interactionMaster.removeInteraction, interactionMaster, mapInt), --- 597,601 ---- ActionCallFunction(interactionMaster.addInteraction, interactionMaster, mapInt), ActionTweenVariable(mapInt, "perc", 50, 1, 0), ! ActionWait(150), ActionTweenVariable(mapInt, "perc", 50, 0, 1), ActionCallFunction(interactionMaster.removeInteraction, interactionMaster, mapInt), Index: CellsObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/CellsObjects.lua,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** CellsObjects.lua 2 Jan 2004 04:49:53 -0000 1.12 --- CellsObjects.lua 2 Jan 2004 05:42:13 -0000 1.13 *************** *** 135,139 **** w = 3, offset_x = 0, ! offset_y = -12, draw_mode = DM_ALPHA, bitmap = m_get_bitmap("bed2.tga"), --- 135,139 ---- w = 3, offset_x = 0, ! offset_y = 0, draw_mode = DM_ALPHA, bitmap = m_get_bitmap("bed2.tga"), Index: City.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/City.lua,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** City.lua 2 Jan 2004 04:49:53 -0000 1.15 --- City.lua 2 Jan 2004 05:42:13 -0000 1.16 *************** *** 74,81 **** copcar = self:spawn(CopCar, 106, 123); - -- Wheel1 = self:spawn(Wheel, 107, 123); - -- Wheel1.offset_x = 5; - -- Wheel2 = self:spawn(Wheel, 110, 123); - -- Wheel2.offset_x = -7; end; --- 74,77 ---- Index: MainMenu.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/MainMenu.lua,v retrieving revision 1.18 retrieving revision 1.19 diff -C2 -d -r1.18 -r1.19 *** MainMenu.lua 2 Jan 2004 04:49:53 -0000 1.18 --- MainMenu.lua 2 Jan 2004 05:42:13 -0000 1.19 *************** *** 19,24 **** ActionSetVariable(_G, "show_main_menu", nil), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), ! -- ActionCallFunction(elwood.setMap, elwood, jailMap), ! -- ActionSetPosition(elwood, 23, 17, DIR_UP), ActionFadeInMap(50), ActionExModeOff(), --- 19,23 ---- ActionSetVariable(_G, "show_main_menu", nil), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), ! -- ActionSetPosition(elwood, 23, 17, DIR_UP, jailMap), ActionFadeInMap(50), ActionExModeOff(), Index: Shadow.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Shadow.lua,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** Shadow.lua 1 Jan 2004 22:39:55 -0000 1.3 --- Shadow.lua 2 Jan 2004 05:42:14 -0000 1.4 *************** *** 17,20 **** --- 17,24 ---- --self.offset_y = self.owner.offset_y self.alpha = self.owner.alpha + + if (self.myMap ~= self.owner.myMap) then + self:setMap(self.owner.myMap) + end end end; Index: SubcityObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/SubcityObjects.lua,v retrieving revision 1.32 retrieving revision 1.33 diff -C2 -d -r1.32 -r1.33 *** SubcityObjects.lua 2 Jan 2004 04:49:53 -0000 1.32 --- SubcityObjects.lua 2 Jan 2004 05:42:14 -0000 1.33 *************** *** 253,257 **** Decoration.init(self) ! self.tick_time = 5 self.bitmap = self.animSeq[1] self:loopAnim(LinearAnimation(self.animSeq)) --- 253,257 ---- Decoration.init(self) ! self.tick_time = 0 self.bitmap = self.animSeq[1] self:loopAnim(LinearAnimation(self.animSeq)) *************** *** 366,370 **** draw_mode = DM_MASKED, bitmap = m_get_bitmap("keyfob.bmp"), ! inventoryBitmap = m_get_bitmap("keyfob.bmp"), } } --- 366,370 ---- draw_mode = DM_MASKED, bitmap = m_get_bitmap("keyfob.bmp"), ! inventoryBitmap = m_get_bitmap("keyfob_inv.bmp"), } } |
From: <geo...@us...> - 2004-01-02 04:51:24
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Update of /cvsroot/moeng/BBRpg In directory sc8-pr-cvs1:/tmp/cvs-serv26099 Modified Files: TODO Log Message: Kleine aanpassing Index: TODO =================================================================== RCS file: /cvsroot/moeng/BBRpg/TODO,v retrieving revision 1.34 retrieving revision 1.35 diff -C2 -d -r1.34 -r1.35 *** TODO 2 Jan 2004 02:49:56 -0000 1.34 --- TODO 2 Jan 2004 04:51:18 -0000 1.35 *************** *** 18,22 **** Georg: - - Scripts schrijven bij ontmoeten Brian ? Witte lijntjes in Jake's optrekje wegwerken --- 18,21 ---- |
From: <b_l...@us...> - 2004-01-02 04:44:49
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Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv25302 Modified Files: BBRpgHud.lua Portal.lua Log Message: Better practice on minimap check Index: BBRpgHud.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/BBRpgHud.lua,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** BBRpgHud.lua 2 Jan 2004 02:49:56 -0000 1.7 --- BBRpgHud.lua 2 Jan 2004 04:44:44 -0000 1.8 *************** *** 13,17 **** local player = self.playerSwitcher:getCurrentHost() if (player) then ! if (player.map == sewersMap.map) then -- Draw map icon in top right guiTheme:drawBox(320 - 50 - 18, 14, 54, 54) --- 13,17 ---- local player = self.playerSwitcher:getCurrentHost() if (player) then ! if (player.myMap:instanceOf(Sewers)) then -- Draw map icon in top right guiTheme:drawBox(320 - 50 - 18, 14, 54, 54) Index: Portal.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Portal.lua,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** Portal.lua 2 Jan 2004 02:49:56 -0000 1.3 --- Portal.lua 2 Jan 2004 04:44:44 -0000 1.4 *************** *** 21,25 **** ActionFadeOutMap(100 / actor.speed), }, ! ActionCallFunction(actor.setMap, actor, self.linkedPortal.map), ActionSetPosition(actor, self.linkedPortal.x, self.linkedPortal.y), ActionParallel{ --- 21,25 ---- ActionFadeOutMap(100 / actor.speed), }, ! ActionCallFunction(actor.setMap, actor, self.linkedPortal.myMap), ActionSetPosition(actor, self.linkedPortal.x, self.linkedPortal.y), ActionParallel{ |
From: <mod...@us...> - 2004-01-02 04:44:49
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Update of /cvsroot/moeng/BBRpg/data/bitmaps In directory sc8-pr-cvs1:/tmp/cvs-serv25301 Modified Files: car.bmp car2.bmp Log Message: Besneeuwde auto's Index: car.bmp =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/bitmaps/car.bmp,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 Binary files /tmp/cvsvzKTJf and /tmp/cvsKPfmfl differ Index: car2.bmp =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/bitmaps/car2.bmp,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 Binary files /tmp/cvsQ4ABLg and /tmp/cvsgxtcin differ |
From: <b_l...@us...> - 2004-01-02 04:39:23
|
Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv24583 Modified Files: SubcityObjects.lua Log Message: Snow on shoulders fix Index: SubcityObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/SubcityObjects.lua,v retrieving revision 1.30 retrieving revision 1.31 diff -C2 -d -r1.30 -r1.31 *** SubcityObjects.lua 2 Jan 2004 02:45:26 -0000 1.30 --- SubcityObjects.lua 2 Jan 2004 04:39:18 -0000 1.31 *************** *** 63,68 **** ActionController:addSequence{ ActionSetVariable(self, "snowfalling", true), ! ActionTweenVariable(self.snowTop, "offset_z", 20, 4), ! ActionSetVariable(self.snowTop, "offset_z", 24), ActionChangeBitmap(self.snowTop, m_get_bitmap("dustbin_snow3.bmp")), ActionTweenVariable(self.snowTop, "alpha", 300, 0), --- 63,68 ---- ActionController:addSequence{ ActionSetVariable(self, "snowfalling", true), ! ActionTweenVariable(self.snowTop, "offset_z", 20, -6), ! ActionSetVariable(self.snowTop, "offset_z", 14), ActionChangeBitmap(self.snowTop, m_get_bitmap("dustbin_snow3.bmp")), ActionTweenVariable(self.snowTop, "alpha", 300, 0), *************** *** 91,96 **** defaultproperties = { ! offset_z = 24, ! offset_y = 20, offset_x = -7, alpha = 255, --- 91,96 ---- defaultproperties = { ! offset_z = 14, ! offset_y = 10, offset_x = -7, alpha = 255, |
Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv23388/scripts Modified Files: BBRpgLang.lua Cells.lua CellsObjects.lua Crocodile.lua ElecDoor.lua EnemyGuard.lua Jail.lua MainMenu.lua Turtle.lua Log Message: Some bodies and the doors stuff in cells. Index: BBRpgLang.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/BBRpgLang.lua,v retrieving revision 1.17 retrieving revision 1.18 diff -C2 -d -r1.17 -r1.18 *** BBRpgLang.lua 2 Jan 2004 03:13:18 -0000 1.17 --- BBRpgLang.lua 2 Jan 2004 04:31:18 -0000 1.18 *************** *** 270,273 **** --- 270,288 ---- {"{PLAYER}", "Let's push this button."}, }, + ButtonOutOfReach = { + {"{PLAYER}", "I cannot reach the buttons from this side of the control panel."}, + }, + PrisonDoorButtonOpen = { + {"{PLAYER}", "*PUSH* Now I have opened the door through which I entered."}, + }, + PrisonDoorButtonClose = { + {"{PLAYER}", "*PUSH* Now I have closed the door through which I entered."}, + }, + BrianDoorButtonOpen = { + {"{PLAYER}", "*PUSH* The lights seem to indicate I've just opened Brian's door."}, + }, + BrianDoorButtonClose = { + {"{PLAYER}", "*PUSH* The lights seem to indicate I've just closed Brian's door."}, + }, LeverElwood = { {"{PLAYER}", "One, two, three!"}, Index: Cells.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Cells.lua,v retrieving revision 1.12 retrieving revision 1.13 diff -C2 -d -r1.12 -r1.13 *** Cells.lua 2 Jan 2004 02:49:56 -0000 1.12 --- Cells.lua 2 Jan 2004 04:31:18 -0000 1.13 *************** *** 162,165 **** --- 162,169 ---- local button1 = self:spawn(Button, 32, 57) local button2 = self:spawn(Button, 33, 58) + button1.acceptDir = DIR_LEFT + button2.acceptDir = DIR_DOWN + button1.convKeyword = "PrisonDoorButton" + button2.convKeyword = "BrianDoorButton" -- Evil guards Index: CellsObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/CellsObjects.lua,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** CellsObjects.lua 2 Jan 2004 02:12:18 -0000 1.10 --- CellsObjects.lua 2 Jan 2004 04:31:18 -0000 1.11 *************** *** 243,254 **** activatedBy = function(self, obj) ! ActionController:addSequence{ ! ActionConversation(lang:getConv("PushButton")), ! } self.isPushed = not self.isPushed if (self.door) then self.door:switch() end end; --- 243,276 ---- activatedBy = function(self, obj) ! if (self.acceptDir and obj.dir ~= self.acceptDir) then ! ActionController:addSequence{ ! ActionConversation(lang:getConv("ButtonOutOfReach")), ! } ! return ! end self.isPushed = not self.isPushed + + local append = "" if (self.door) then self.door:switch() + + if ((self.door:instanceOf(ElecDoorPrison) and not self.door.isLocked2) or + (self.door:instanceOf(PrisonDoor2) and self.door.obstacle == 0)) then + append = "Open" + else + append = "Close" + end + end + + if (self.convKeyword) then + ActionController:addSequence{ + ActionConversation(lang:getConv(self.convKeyword .. append)), + } + else + ActionController:addSequence{ + ActionConversation(lang:getConv("PushButton")), + } end end; Index: Crocodile.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Crocodile.lua,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** Crocodile.lua 2 Jan 2004 02:12:18 -0000 1.7 --- Crocodile.lua 2 Jan 2004 04:31:18 -0000 1.8 *************** *** 13,18 **** defaultproperties = { ! attackMinDam = 3, ! attackMaxDam = 6, maxHealth = 50, speed = 3, --- 13,18 ---- defaultproperties = { ! attackMinDam = 3, ! attackMaxDam = 6, maxHealth = 50, speed = 3, Index: ElecDoor.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/ElecDoor.lua,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** ElecDoor.lua 2 Jan 2004 03:13:18 -0000 1.7 --- ElecDoor.lua 2 Jan 2004 04:31:18 -0000 1.8 *************** *** 106,110 **** switch = function(self, obj) self.isLocked2 = not self.isLocked2 - end; --- 106,109 ---- Index: EnemyGuard.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/EnemyGuard.lua,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** EnemyGuard.lua 2 Jan 2004 02:45:26 -0000 1.5 --- EnemyGuard.lua 2 Jan 2004 04:31:18 -0000 1.6 *************** *** 82,86 **** bAttacking = false, ! deathBitmap = m_get_bitmap("cop_dead.bmp"), }; } --- 82,86 ---- bAttacking = false, ! deathBitmap = m_get_bitmap("cop3_dead.bmp"), }; } Index: Jail.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Jail.lua,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** Jail.lua 2 Jan 2004 02:49:56 -0000 1.5 --- Jail.lua 2 Jan 2004 04:31:18 -0000 1.6 *************** *** 53,62 **** guard = self:spawn(Guard, 37, 17); - - -- This is not the right place to add this sequence - --ActionController:addSequence{ - -- ActionWait(50), - -- ActionShowMapName(m_get_bitmap("bb_title_prison.bmp")), - --} end; --- 53,56 ---- Index: MainMenu.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/MainMenu.lua,v retrieving revision 1.16 retrieving revision 1.17 diff -C2 -d -r1.16 -r1.17 *** MainMenu.lua 2 Jan 2004 03:20:03 -0000 1.16 --- MainMenu.lua 2 Jan 2004 04:31:18 -0000 1.17 *************** *** 19,29 **** ActionSetVariable(_G, "show_main_menu", nil), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), ! -- ActionSetPosition(elwood, 145, 11, DIR_RIGHT), ! -- ActionSetPosition(jake, 143, 11, DIR_RIGHT), -- ActionSetPosition(elwood, 102, 75, DIR_RIGHT), -- ActionSetPosition(elwood, 145, 11, DIR_RIGHT), -- ActionSetPosition(jake, 46, 43, DIR_RIGHT), ! ActionSetPosition(elwood, 102, 75, DIR_RIGHT, cityMap), ! ActionSetPosition(jake, 104, 75, DIR_RIGHT, cityMap), -- ActionSetPosition(jake, 73, 38, DIR_RIGHT), -- ActionSetPosition(jake, 26, 25, DIR_UP), --- 19,29 ---- ActionSetVariable(_G, "show_main_menu", nil), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), ! ActionSetPosition(elwood, 45, 65, DIR_RIGHT, cellsMap), ! ActionSetPosition(jake, 143, 11, DIR_RIGHT, sewersMap), -- ActionSetPosition(elwood, 102, 75, DIR_RIGHT), -- ActionSetPosition(elwood, 145, 11, DIR_RIGHT), -- ActionSetPosition(jake, 46, 43, DIR_RIGHT), ! -- ActionSetPosition(elwood, 102, 75, DIR_RIGHT, cityMap), ! -- ActionSetPosition(jake, 104, 75, DIR_RIGHT, cityMap), -- ActionSetPosition(jake, 73, 38, DIR_RIGHT), -- ActionSetPosition(jake, 26, 25, DIR_UP), Index: Turtle.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Turtle.lua,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** Turtle.lua 2 Jan 2004 03:59:17 -0000 1.1 --- Turtle.lua 2 Jan 2004 04:31:18 -0000 1.2 *************** *** 16,20 **** draw_mode = DM_MASKED, charAnim = extr_char_anim(m_get_bitmap("turtle.bmp"), 26, 14), ! --deathBitmap = m_get_bitmap("turtle_dead.bmp"), nature = AGGRESSIVE, controllerClass = AdvAIRandom, --- 16,20 ---- draw_mode = DM_MASKED, charAnim = extr_char_anim(m_get_bitmap("turtle.bmp"), 26, 14), ! deathBitmap = m_get_bitmap("turtle_dead.bmp"), nature = AGGRESSIVE, controllerClass = AdvAIRandom, *************** *** 22,24 **** hitEffectHeight = 0, }; ! } \ No newline at end of file --- 22,24 ---- hitEffectHeight = 0, }; ! } |
From: <mod...@us...> - 2004-01-02 04:21:31
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Update of /cvsroot/moeng/BBRpg/data/bitmaps In directory sc8-pr-cvs1:/tmp/cvs-serv20394 Added Files: cop3_dead.bmp Log Message: Ook die zwarten kunnen dood... dus hebben ze een lijk nodig. --- NEW FILE: cop3_dead.bmp --- (This appears to be a binary file; contents omitted.) |
From: <mod...@us...> - 2004-01-02 04:05:22
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Update of /cvsroot/moeng/BBRpg/data/bitmaps In directory sc8-pr-cvs1:/tmp/cvs-serv19036 Added Files: turtle_dead.bmp Log Message: Dead turtle --- NEW FILE: turtle_dead.bmp --- (This appears to be a binary file; contents omitted.) |
From: <b_l...@us...> - 2004-01-02 03:59:21
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Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv17923/data/scripts Added Files: Turtle.lua Log Message: Turtle script --- NEW FILE: Turtle.lua --- -- Turtle Turtle = Enemy:subclass { name = "Turtle"; bPlaceable = true; defaultproperties = { attackMinDam = 2, attackMaxDam = 4, maxHealth = 40, speed = 1, experience = 10, offset_y = 4, draw_mode = DM_MASKED, charAnim = extr_char_anim(m_get_bitmap("turtle.bmp"), 26, 14), --deathBitmap = m_get_bitmap("turtle_dead.bmp"), nature = AGGRESSIVE, controllerClass = AdvAIRandom, hitEffectHeight = 0, }; } |
From: <mod...@us...> - 2004-01-02 03:57:29
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Update of /cvsroot/moeng/BBRpg/data/bitmaps In directory sc8-pr-cvs1:/tmp/cvs-serv17623 Added Files: turtle.bmp Log Message: Een huis, tuin en keuken killer-turtel erbij. --- NEW FILE: turtle.bmp --- (This appears to be a binary file; contents omitted.) |
From: <b_l...@us...> - 2004-01-02 03:20:08
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Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv11978 Modified Files: Action.lua MainMenu.lua Log Message: Map as 5th argument of ActionSetPosition possible. Index: Action.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/Action.lua,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** Action.lua 2 Jan 2004 02:49:56 -0000 1.5 --- Action.lua 2 Jan 2004 03:20:03 -0000 1.6 *************** *** 31,35 **** -- ActionFadeOutMap(time) -- ActionSetState(object, state) ! -- ActionSetPosition(actor, x, y [, dir]) -- ActionDestroyObject(object) -- ActionAddObject({name|class}, x, y) --- 31,35 ---- -- ActionFadeOutMap(time) -- ActionSetState(object, state) ! -- ActionSetPosition(actor, x, y [,dir[,map]]) -- ActionDestroyObject(object) -- ActionAddObject({name|class}, x, y) *************** *** 398,406 **** name = "ActionSetPosition"; ! init = function(self, obj, x, y, dir) self.x = x self.y = y self.dir = dir self.obj = obj end; --- 398,407 ---- name = "ActionSetPosition"; ! init = function(self, obj, x, y, dir, map) self.x = x self.y = y self.dir = dir self.obj = obj + self.map = map end; *************** *** 408,413 **** self.obj:setPosition(self.x, self.y) ! if self.dir ~= nil then self.obj.dir = self.dir end --- 409,417 ---- self.obj:setPosition(self.x, self.y) ! if (self.dir) then self.obj.dir = self.dir + if (self.map) then + self.obj:setMap(self.map) + end end Index: MainMenu.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/MainMenu.lua,v retrieving revision 1.15 retrieving revision 1.16 diff -C2 -d -r1.15 -r1.16 *** MainMenu.lua 2 Jan 2004 02:12:18 -0000 1.15 --- MainMenu.lua 2 Jan 2004 03:20:03 -0000 1.16 *************** *** 19,24 **** ActionSetVariable(_G, "show_main_menu", nil), ActionCallFunction(jake.addToInventory, jake, cityMap.walkieTalkie), - ActionCallFunction(elwood.setMap, elwood, cityMap), - ActionCallFunction(jake.setMap, jake, cityMap), -- ActionSetPosition(elwood, 145, 11, DIR_RIGHT), -- ActionSetPosition(jake, 143, 11, DIR_RIGHT), --- 19,22 ---- *************** *** 26,31 **** -- ActionSetPosition(elwood, 145, 11, DIR_RIGHT), -- ActionSetPosition(jake, 46, 43, DIR_RIGHT), ! ActionSetPosition(elwood, 102, 75, DIR_RIGHT), ! ActionSetPosition(jake, 104, 75, DIR_RIGHT), -- ActionSetPosition(jake, 73, 38, DIR_RIGHT), -- ActionSetPosition(jake, 26, 25, DIR_UP), --- 24,29 ---- -- ActionSetPosition(elwood, 145, 11, DIR_RIGHT), -- ActionSetPosition(jake, 46, 43, DIR_RIGHT), ! ActionSetPosition(elwood, 102, 75, DIR_RIGHT, cityMap), ! ActionSetPosition(jake, 104, 75, DIR_RIGHT, cityMap), -- ActionSetPosition(jake, 73, 38, DIR_RIGHT), -- ActionSetPosition(jake, 26, 25, DIR_UP), |
From: <b_l...@us...> - 2004-01-02 03:13:22
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Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1:/tmp/cvs-serv10962 Modified Files: BBRpgLang.lua ElecDoor.lua Log Message: Fixes for paintings and ElecDoor Index: BBRpgLang.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/BBRpgLang.lua,v retrieving revision 1.16 retrieving revision 1.17 diff -C2 -d -r1.16 -r1.17 *** BBRpgLang.lua 2 Jan 2004 02:45:25 -0000 1.16 --- BBRpgLang.lua 2 Jan 2004 03:13:18 -0000 1.17 *************** *** 334,339 **** }, Sunflower2 = { ! {{"{Player}", "Another Sunflower of van Gogh?!"}}, ! {{"{Player}", "This is weird..."}}, }, MessPile = { --- 334,339 ---- }, Sunflower2 = { ! {{"{PLAYER}", "Another Sunflower of van Gogh?!"}}, ! {{"{PLAYER}", "This is weird..."}}, }, MessPile = { Index: ElecDoor.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/ElecDoor.lua,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** ElecDoor.lua 2 Jan 2004 00:51:04 -0000 1.6 --- ElecDoor.lua 2 Jan 2004 03:13:18 -0000 1.7 *************** *** 26,30 **** if (self.closeTimer <= 0) then self.closeTimer = 1 ! if (table.getn(m_get_objects_at(self.x, self.y, self.map)) == 1) then self.closeTimer = 0 self.toStatus = 0 --- 26,30 ---- if (self.closeTimer <= 0) then self.closeTimer = 1 ! if (table.getn(m_get_objects_at(self.x + 0.5, self.y - 0.5, self.map)) == 1) then self.closeTimer = 0 self.toStatus = 0 |