[Moeng-cvs] BBRpg/data/scripts BBRpgLang.lua,1.33,1.34 BBRpgLangDutch.lua,1.8,1.9 JakesPlace.lua,1.6
Status: Alpha
Brought to you by:
b_lindeijer
From: <geo...@us...> - 2004-02-08 14:57:03
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Update of /cvsroot/moeng/BBRpg/data/scripts In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29928/data/scripts Modified Files: BBRpgLang.lua BBRpgLangDutch.lua JakesPlace.lua SubcityObjects.lua Log Message: - removed white lines in tha houses - corrected mistakes in the map in the restplace (needed some extra tiles) - corrected some spellingmistakes - now different things are said when leaving the bed, corresponding to the player health (still buggy) Index: BBRpgLang.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/BBRpgLang.lua,v retrieving revision 1.33 retrieving revision 1.34 diff -C2 -d -r1.33 -r1.34 *** BBRpgLang.lua 7 Feb 2004 18:30:00 -0000 1.33 --- BBRpgLang.lua 8 Feb 2004 14:53:59 -0000 1.34 *************** *** 381,385 **** }, Lamppost = { ! {{"{PLAYER}", "Het is een lantaarnpaal."}}, }, FenceToCells = { --- 381,385 ---- }, Lamppost = { ! {{"{PLAYER}", "It's a lamppost."}}, }, FenceToCells = { *************** *** 389,392 **** --- 389,397 ---- {{"{PLAYER}", "According to the map there should be some levers on the other side of this fence."}}, }, + BedTiredAfterTable = { + {{"{PLAYER}", "I'm feeling kind of tired."}}, + {{"{PLAYER}", "I'm feeling not to bad."}}, + {{"{PLAYER}", "Ah, I'm feeling great!"}}, + }, }; Index: BBRpgLangDutch.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/BBRpgLangDutch.lua,v retrieving revision 1.8 retrieving revision 1.9 diff -C2 -d -r1.8 -r1.9 *** BBRpgLangDutch.lua 7 Feb 2004 18:30:01 -0000 1.8 --- BBRpgLangDutch.lua 8 Feb 2004 14:53:59 -0000 1.9 *************** *** 376,379 **** --- 376,385 ---- {{"{PLAYER}", "Volgens de kaart zouden er aan de andere kant van dit hek hendels moeten zijn."}}, }, + BedTiredAfterTable = { + {{"{PLAYER}", "Ik voel me nog steeds moe."}}, + {{"{PLAYER}", "Ik voel me redelijk."}}, + {{"{PLAYER}", "Ah, ik voel me geweldig!"}}, + }, + }; Index: JakesPlace.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/JakesPlace.lua,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -d -r1.6 -r1.7 *** JakesPlace.lua 13 Jan 2004 16:32:35 -0000 1.6 --- JakesPlace.lua 8 Feb 2004 14:53:59 -0000 1.7 *************** *** 16,20 **** self.doorPortal:setOutDir(DIR_UP) ! self:spawn(WallJakesPlace, 5, 21); self:spawn(Keyboard, 10, 17); self:spawn(Onderstel, 10, 17); --- 16,20 ---- self.doorPortal:setOutDir(DIR_UP) ! --self:spawn(WallJakesPlace, 5, 21); self:spawn(Keyboard, 10, 17); self:spawn(Onderstel, 10, 17); Index: SubcityObjects.lua =================================================================== RCS file: /cvsroot/moeng/BBRpg/data/scripts/SubcityObjects.lua,v retrieving revision 1.39 retrieving revision 1.40 diff -C2 -d -r1.39 -r1.40 *** SubcityObjects.lua 13 Jan 2004 16:32:35 -0000 1.39 --- SubcityObjects.lua 8 Feb 2004 14:53:59 -0000 1.40 *************** *** 196,204 **** ActionSetVariable(obj, "dir", DIR_DOWN), ActionChangeBitmap(self, bitmapje), ! ActionConversation(lang:getConv("BedTiredAfter")), ActionSetVariable(obj, "obstacle", 1), ActionSetVariable(self, "bOccupied", false), } ! end), } else --- 196,204 ---- ActionSetVariable(obj, "dir", DIR_DOWN), ActionChangeBitmap(self, bitmapje), ! ActionConversation(lang:getConv("BedTiredAfterTable")[math.floor(table.getn(lang:getConv("BedTiredAfterTable")) * obj.health / obj.maxHealth) + 1]), ActionSetVariable(obj, "obstacle", 1), ActionSetVariable(self, "bOccupied", false), } ! end),get_new_n(self.prev_random, table.getn(self.convTable)) } else |